diff --git a/binary/dlls/weapons.h b/binary/dlls/weapons.h index 0b9f1a95..5963e8b3 100644 --- a/binary/dlls/weapons.h +++ b/binary/dlls/weapons.h @@ -167,7 +167,7 @@ class CGrenade : public CBaseMonster #define EAGLE_MAX_CLIP 7 #define SPORELAUNCHER_MAX_CLIP 5 #define SHOCKRIFLE_MAX_CLIP 10 -#define M249_MAX_CLIP 60 +#define M249_MAX_CLIP 100 #define PENGUIN_MAX_CLIP 3 #define SNIPERRIFLE_MAX_CLIP 5 @@ -192,7 +192,7 @@ class CGrenade : public CBaseMonster #define SHOCKRIFLE_DEFAULT_GIVE 10 #define EAGLE_DEFAULT_GIVE 7 #define SNIPERRIFLE_DEFAULT_GIVE 5 -#define M249_DEFAULT_GIVE 60 +#define M249_DEFAULT_GIVE 100 #define DISPLACER_DEFAULT_GIVE 40 // The amount of ammo given to a player by an ammo item. @@ -210,7 +210,7 @@ class CGrenade : public CBaseMonster #define AMMO_EAGLE_GIVE 7 #define AMMO_SPORE_GIVE 1 #define AMMO_SNIPERRIFLE_GIVE 5 -#define AMMO_M249_GIVE 60 +#define AMMO_M249_GIVE 100 // bullet types typedef enum