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zstd.go
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zstd.go
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package compressor
import (
"bytes"
"io"
"strings"
"github.com/klauspost/compress/zstd"
)
// Zstd facilitates Zstandard compression.
type Zstd struct {
EncoderOptions []zstd.EOption
DecoderOptions []zstd.DOption
}
type errorCloser struct {
*zstd.Decoder
}
// magic number at the beginning of Zstandard files
var zstdHeader = []byte{0x28, 0xb5, 0x2f, 0xfd}
func init() {
RegisterFormat(Zstd{})
}
func (Zstd) Name() string {
return ".zst"
}
func (zs Zstd) Match(filename string, stream io.Reader) (MatchResult, error) {
var mr MatchResult
// match filename
if strings.Contains(strings.ToLower(filename), zs.Name()) {
mr.ByName = true
}
// match file header
buf, err := readAtMost(stream, len(zstdHeader))
if err != nil {
return mr, err
}
mr.ByStream = bytes.Equal(buf, zstdHeader)
return mr, nil
}
func (zs Zstd) OpenWriter(w io.Writer) (io.WriteCloser, error) {
return zstd.NewWriter(w, zs.EncoderOptions...)
}
func (zs Zstd) OpenReader(r io.Reader) (io.ReadCloser, error) {
zr, err := zstd.NewReader(r, zs.DecoderOptions...)
if err != nil {
return nil, err
}
return errorCloser{zr}, nil
}
func (ec errorCloser) Close() error {
ec.Decoder.Close()
return nil
}