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When Saving and Quitting Pokerogue, a memory leak occurs.
-Memory used is increased by 0.2 to 0.3 GB at a consistent rate.
-Occurs independently of how the run was loaded. (Continue/Load Game)
-Occurs with any Run
-Occurs with any Browser or Device
-Occurs both Online and with Localhost.
When the Browser is refreshed, memory used decreases drastically.
Probably related: every time I attempt to run the full test suite on the beta branch, after some time (fifteen minutes or so) the test crashes citing memory leaks issues. I have not been able to replicate this for individual folders in test, although I probably missed some. I attach a screenshot for reference.
Describe the bug
When Saving and Quitting Pokerogue, a memory leak occurs.
-Memory used is increased by 0.2 to 0.3 GB at a consistent rate.
-Occurs independently of how the run was loaded. (Continue/Load Game)
-Occurs with any Run
-Occurs with any Browser or Device
-Occurs both Online and with Localhost.
When the Browser is refreshed, memory used decreases drastically.
Link to Discord's Bug Report (memory leak)
https://discord.com/channels/1125469663833370665/1320050193567186984
Reproduction
Load a run, then Save and Quit. Keep doing this until your RAM usage is extremely high.
Expected behavior
There should not be a memory leak.
Screenshots / Videos
Session export file
No response
User data export file
No response
Additional context
No response
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