Why does it have to cache animation for Friction2d? Opentoonz performs way better on low end pcs but vector animation not good #368
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AlmostMikhail
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I found that if you lower resolution to 25% it caches with 4 gb ram you can go up to 2000 frames on my laptop |
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Friction supports raster/vector/video/audio etc, so playback must be cached. Rendering requires RAM, as you noticed you can adjust the resolution to reduce the memory usage. In the future we might add a "vector-only" playback feature that won't require caching, there are also plans for disk cache at some point.
Friction is very optimized. |
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On my laptop I only have 4 gig ram and have intel celeron cpu and no graphics card and when I run chrome browser in the background it doesn't cache entire timeline/animation so I have to close the browser and use a ram optimizer to allow timelime/animation to be cached. but, overall great software. Isn't there a way to optimize for low-end pcs?
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