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Describe the bug omp server crashes when passing invalid playerid in natives AllowPlayerTeleport and IsPlayerTeleportAllowed.
AllowPlayerTeleport
IsPlayerTeleportAllowed
To Reproduce Steps to reproduce the behavior:
public OnGameModeInit() { AllowPlayerTeleport(0, true); return 1; }
and/or
public OnGameModeInit() { IsPlayerTeleportAllowed(0); return 1; }
Release version Latest release version, v1.3.1.2748
The text was updated successfully, but these errors were encountered:
Solved in #1003
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Describe the bug
omp server crashes when passing invalid playerid in natives
AllowPlayerTeleport
andIsPlayerTeleportAllowed
.To Reproduce
Steps to reproduce the behavior:
and/or
Release version
Latest release version, v1.3.1.2748
The text was updated successfully, but these errors were encountered: