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Currently, base pipes and other indestructible objects just kill player bolts. It would be useful and more interesting if they would ricochet on low angles of impact, preserving some or all of their energy/damage.
The text was updated successfully, but these errors were encountered:
Currently, base pipes and other indestructible objects just kill player bolts. It would be useful and more interesting if they would ricochet on low angles of impact, preserving some or all of their energy/damage.
The text was updated successfully, but these errors were encountered: