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**My Issue/Question: i used intel 13980hx + 4090 laptop gpu and use ImGui_ImplWin32_EnableAlphaCompositing
I write an app use topmost and will be moving window overlay on the game. like cs2. However, i found a little strange..
when i use mix gpu mode(intel igpu +4090 both work) run game in 4090,the imgui will be 100% transparent.which means,i can't see imgui . if this game/or any app run in igpu(i guess) i can see imgui that is not transparent.
if i did not use ImGui_ImplWin32_EnableAlphaCompositing. i can see imgui normally.
and also, i don't use mix gpu mode.(which means i only use 4090 gpu) ImGui_ImplWin32_EnableAlphaCompositing or not. work everything fines...
it is nvidia bug? or windows?
Screenshots/Video:
Minimal, Complete and Verifiable Example code:
// Here's some code anyone can copy and paste to reproduce your issueImGui::Begin("Example Bug");
MoreCodeToExplainMyIssue();
ImGui::End();
The text was updated successfully, but these errors were encountered:
Version/Branch of Dear ImGui:
Branch master 1.90.9
Back-ends:
imgui_impl_dx9.cpp + imgui_impl_win32.cpp
Compiler, OS:
Windows 11 +MSVC 2022
Full config/build information:
No response
Details:
**My Issue/Question: i used intel 13980hx + 4090 laptop gpu and use ImGui_ImplWin32_EnableAlphaCompositing
I write an app use topmost and will be moving window overlay on the game. like cs2. However, i found a little strange..
when i use mix gpu mode(intel igpu +4090 both work) run game in 4090,the imgui will be 100% transparent.which means,i can't see imgui . if this game/or any app run in igpu(i guess) i can see imgui that is not transparent.
if i did not use ImGui_ImplWin32_EnableAlphaCompositing. i can see imgui normally.
and also, i don't use mix gpu mode.(which means i only use 4090 gpu) ImGui_ImplWin32_EnableAlphaCompositing or not. work everything fines...
it is nvidia bug? or windows?
Screenshots/Video:
Minimal, Complete and Verifiable Example code:
The text was updated successfully, but these errors were encountered: