forked from greerviau/TetrisAI
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Matrix.pde
182 lines (162 loc) · 4.15 KB
/
Matrix.pde
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
class Matrix {
int[][] matrix;
int rows, cols;
public Matrix(int r, int c) {
rows = r;
cols = c;
matrix = new int[rows][cols];
}
void insert_at(float x, float y, int val) {
int X = int(x);
int Y = int(y);
matrix[Y][X] = val;
}
void insert_all_at(float x, float y, int[][] M) {
int X = int(x);
int Y = int(y);
for(int i = 0; i < M.length; i++) {
for(int j = 0; j < M[0].length; j++) {
matrix[i+Y][j+X] = max(matrix[i+Y][j+X], M[i][j]);
}
}
}
boolean is_row_full(int r) {
boolean full = true;
for (int c = 0 ; c < matrix[r].length ; c++) {
if (matrix[r][c] == 0) {
full = false;
}
}
return full;
}
int[][] get_matrix() {
return matrix;
}
int[] get_row(int r) {
return matrix[r];
}
int[] get_col(int c) {
int[] column = new int[rows];
for(int i = 0; i < rows; i++) {
column[i] = matrix[i][c];
}
return column;
}
int get_col_height(int c) {
int h = 0;
for (int r = 0 ; r < matrix.length ; r++) {
boolean full = is_row_full(r);
if(matrix[r][c] != 0 && h == 0 && !full) {
h = matrix.length - r;
}
if (h > 0 && full) {
h--;
}
}
return h;
}
int get_at(int x, int y) {
return matrix[y][x];
}
boolean check_collision(float x, float y, int[][] M) {
int X = int(x);
int Y = int(y);
if(x < 0 || x + M[0].length > cols) {
return true;
} if(y+M.length > rows) {
return true;
}
for(int i = 0; i < M.length; i++) {
for(int j = 0; j < M[0].length; j++) {
if(M[i][j] != 0 && matrix[Y+i][X+j] != 0) {
return true;
}
}
}
return false;
}
int clear_lines() {
int cleared = 0;
for(int i = 0; i < ROWS; i++) {
int[] line = matrix[i];
boolean clearable = true;
for(int k = 0; k < line.length; k++) {
if(line[k] == 0)
clearable = false;
}
if(clearable) {
cleared += 1;
for(int j = i; j > 0; j--) {
matrix[j] = matrix[j-1];
}
}
}
return cleared;
}
int count_holes() {
int holes = 0;
for(int i = 0; i < cols; i++) {
int[] column = get_col(i);
boolean start_counting = false;
for(int j = 0; j < column.length; j++) {
if(column[j] != 0 && !start_counting) {
start_counting = true;
} else if(column[j] == 0 && start_counting) {
holes++;
}
}
}
return holes;
}
int calculate_terrain() {
int bumpiness = 0;
int prevHeight = -1;
for (int c = 0 ; c < COLS ; c++) {
int h = get_col_height(c);
if (prevHeight != -1) {
bumpiness += abs(h - prevHeight);
}
prevHeight = h;
}
return bumpiness;
}
int get_max_height() {
int max_h = 0;
for (int c = 0 ; c < COLS ; c++) {
int h = get_col_height(c);
if (h > max_h) {
max_h = h;
}
}
return max_h;
}
int get_min_height() {
int min_h = ROWS;
for (int c = 0 ; c < COLS ; c++) {
int h = get_col_height(c);
if (h < min_h) {
min_h = h;
}
}
return min_h;
}
Matrix copy() {
Matrix m_copy = new Matrix(rows, cols);
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
m_copy.insert_at(j, i, matrix[i][j]);
}
}
return m_copy;
}
String to_string() {
String str = "";
for(int i = 0; i < rows; i++) {
for(int j = 0; j < cols; j++) {
str+=str(matrix[i][j]);
}
str+="\n";
}
return str;
}
}