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Hi, after I compile this on windows and run it. I got following error:
Downloading assets for windows
error: TypeError: Release asset for windows not found.
at downloadRelease (file://$deno$/bundle.js:402:19)
at async init (file://$deno$/bundle.js:423:5)
at async Canvas.[Symbol.asyncIterator] (file://$deno$/bundle.js:343:22)
at async file://$deno$/bundle.js:571:18
The text was updated successfully, but these errors were encountered:
You will probably have to adapt this answer for windows but on linux I had to do a couple of manual operations to have a fresh version of deno_sdl2 and make the whole thing work because the deno_sdl2 referenced in the project doesn't seem to work anymore so I complied it locally and then used it in flappybird:
installed deno_sdl2 (git-clone the repo) but also installed these:
sudo apt-get install libasound2-dev
sudo apt-get install libsdl2-dev
sudo apt-get install libsdl2-ttf-dev
sudo apt-get install libsdl2-image-dev
Hi, after I compile this on windows and run it. I got following error:
The text was updated successfully, but these errors were encountered: