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Explicitly cache game images used. #27

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noccu opened this issue Feb 14, 2019 · 0 comments
Open

Explicitly cache game images used. #27

noccu opened this issue Feb 14, 2019 · 0 comments
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low priority Negligible effect, will be worked on eventually

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@noccu
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noccu commented Feb 14, 2019

Doubt it matters too much but in keeping with the project policy of limiting net requests caching any images used - like for raids (once implemented...), drops, treasure, etc - locally would be nice.
This would mean only sending the request once per image and using the local store afterwards.

@noccu noccu added the low priority Negligible effect, will be worked on eventually label Feb 14, 2019
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low priority Negligible effect, will be worked on eventually
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