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MinimaxVsRandom.py
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MinimaxVsRandom.py
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from Checkers import Checkers
wins = 0
draws = 0
games = 1000
START_PLAYER = Checkers.BLACK
for i in range(games):
game = Checkers()
# game.printBoard()
player = START_PLAYER
cnt = 0
# statesCounter = {}
# state = None
while cnt < 100:
# state = game.encodeBoard()
# if state not in statesCounter:
# statesCounter[state] = 0
# statesCounter[state] += 1
# # the exact same state repeated 3 times -> draw
# if statesCounter[state] == 3:
# print("state repeated 3 times")
# break
evaluate = Checkers.evaluate2
if cnt > 25:
evaluate = Checkers.endGame
if player == START_PLAYER:
cont, reset = game.minimaxPlay(player, maxDepth=2, evaluate=evaluate, enablePrint=False)
if not cont:
break
else:
cont, reset = game.randomPlay(player, enablePrint=False)
if not cont:
break
player = 1-player
cnt += 1
if reset:
cnt = 0
# if stateCounter[state] == 3:
# print("Draw")
# draws += 1
if cnt == 100:
# print("Draw")
draws += 1
else:
# print (("WHITE" if player == Checkers.BLACK else "BLACK") + " Player wins")
if player != START_PLAYER:
wins += 1
print(i, end='\r')
loses = games - wins - draws
print(f"total wins of {wins}/{games}, draws of {draws}/{games} and loses of {loses}/{games}")