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snapshot-array.cpp
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snapshot-array.cpp
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// Time: set: O(1)
// get: O(logn), n is the total number of set
// Space: O(n)
class SnapshotArray {
public:
SnapshotArray(int length) {
}
void set(int index, int val) {
if (!A_.count(index)) {
A_[index].emplace_back(0, 0);
}
if (A_[index].back().first == snap_id_) {
A_[index].back().second = val;
} else {
A_[index].emplace_back(snap_id_, val);
}
}
int snap() {
return snap_id_++;
}
int get(int index, int snap_id) {
if (!A_.count(index)) {
A_[index].emplace_back(0, 0);
}
const auto& it = prev(lower_bound(A_[index].cbegin(), A_[index].cend(),
make_pair(snap_id + 1, numeric_limits<int>::min())));
return it->second;
}
private:
unordered_map<int, vector<pair<int, int>>> A_;
int snap_id_ = 0;
};
// Time: set: O(logn)
// get: O(logn), n is the total number of set
// Space: O(n)
class SnapshotArray2 {
public:
SnapshotArray2(int length) {
}
void set(int index, int val) {
if (!A_.count(index)) {
A_[index][0] = 0;
}
A_[index][snap_id_] = val;
}
int snap() {
return snap_id_++;
}
int get(int index, int snap_id) {
if (!A_.count(index)) {
A_[index][0] = 0;
}
const auto& it = prev(A_[index].upper_bound(snap_id));
return it->second;
}
private:
unordered_map<int, map<int, int>> A_;
int snap_id_ = 0;
};
/**
* Your SnapshotArray object will be instantiated and called as such:
* SnapshotArray* obj = new SnapshotArray(length);
* obj->set(index,val);
* int param_2 = obj->snap();
* int param_3 = obj->get(index,snap_id);
*/