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fast_pair_seeker.h
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fast_pair_seeker.h
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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_FASTPAIR_FAST_PAIR_SEEKER_H_
#define THIRD_PARTY_NEARBY_FASTPAIR_FAST_PAIR_SEEKER_H_
#include "absl/functional/any_invocable.h"
#include "absl/status/status.h"
#include "fastpair/common/fast_pair_device.h"
namespace nearby {
namespace fastpair {
// Pairing result callback.
struct PairingCallback {
absl::AnyInvocable<void(const FastPairDevice&, absl::Status)>
on_pairing_result =
[](const FastPairDevice& device, absl::Status status) {};
};
// Initial Pairing parameters.
struct InitialPairingParam {};
// Subsequent Pairing parameters.
struct SubsequentPairingParam {};
// Retroactive Pairing parameters.
struct RetroactivePairingParam {};
// Finish Retroactive Pairing parameters.
struct FinishRetroactivePairingParam {
// Save the negotiated Account Key or abandon it and forget the Fast Pair
// Device.
bool save_account_key = false;
};
// Fast Pair Seeker API available to plugins.
class FastPairSeeker {
public:
virtual ~FastPairSeeker() = default;
// Starts asynchronous initial pairing flow. This pairing flow is used with
// devices that we see for the first time.
//
// Returns an error if pairing flow could not be started. Otherwise, the
// pairing result will be returned via the `callback`.
virtual absl::Status StartInitialPairing(const FastPairDevice& device,
const InitialPairingParam& params,
PairingCallback callback) = 0;
// Starts asynchronous subsequent pairing flow. This pairing flow is used when
// device is an already known peripheral. The user paired with that device in
// the past, perhaps using a different seeker and `device` already has an
// Account Key.
//
// Returns an error if pairing flow could not be started. Otherwise, the
// pairing result will be returned via the `callback`.
virtual absl::Status StartSubsequentPairing(
const FastPairDevice& device, const SubsequentPairingParam& params,
PairingCallback callback) = 0;
// Starts asynchronous retroactive pairing flow. This pairing flow is used
// when the user has paired manually with a new device and we want to
// retroactively exchange an Account Key. See:
// https://developers.google.com/nearby/fast-pair/specifications/extensions/retroactiveacctkey
// The retroactive pairing flow should be started immediately after the
// pairing event, before we had a chance to ask for the user for permission.
// Therefore, the retroactive is split into two stages. The client should call
// `StartRetroactivePairing()` first. When the pairing result returned via
// `callback` is successful, the client should ask the user for permission to
// save the account key. Finally, the client should call
// `FinishRetroactivePairing()` with the user's decision to complete the
// retroactive pairing flow.
//
// Returns an error if pairing flow could not be started. Otherwise, the
// pairing result will be returned via the `callback`.
virtual absl::Status StartRetroactivePairing(
const FastPairDevice& device, const RetroactivePairingParam& param,
PairingCallback callback) = 0;
// Finishes the retroactive pairing flow.
//
// Returns an error if the flow could not be started. Otherwise, the
// result will be returned via the `callback`.
virtual absl::Status FinishRetroactivePairing(
const FastPairDevice& device, const FinishRetroactivePairingParam& param,
PairingCallback callback) = 0;
};
} // namespace fastpair
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_FASTPAIR_FAST_PAIR_SEEKER_H_