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image.go
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image.go
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package duit
import (
"image"
"9fans.net/go/draw"
)
// Image shows an image. Currently always in its original size.
type Image struct {
Image *draw.Image `json:"-"`
}
var _ UI = &Image{}
func (ui *Image) Layout(dui *DUI, self *Kid, sizeAvail image.Point, force bool) {
dui.debugLayout(self)
if ui.Image == nil {
self.R = image.ZR
} else {
self.R = rect(ui.Image.R.Size())
}
return
}
func (ui *Image) Draw(dui *DUI, self *Kid, img *draw.Image, orig image.Point, m draw.Mouse, force bool) {
dui.debugDraw(self)
if ui.Image == nil {
return
}
img.Draw(ui.Image.R.Add(orig), ui.Image, nil, image.ZP)
}
func (ui *Image) Mouse(dui *DUI, self *Kid, m draw.Mouse, origM draw.Mouse, orig image.Point) (r Result) {
return
}
func (ui *Image) Key(dui *DUI, self *Kid, k rune, m draw.Mouse, orig image.Point) (r Result) {
return
}
func (ui *Image) FirstFocus(dui *DUI, self *Kid) *image.Point {
return nil
}
func (ui *Image) Focus(dui *DUI, self *Kid, o UI) *image.Point {
if ui != o {
return nil
}
return &image.ZP
}
func (ui *Image) Mark(self *Kid, o UI, forLayout bool) (marked bool) {
return self.Mark(o, forLayout)
}
func (ui *Image) Print(self *Kid, indent int) {
PrintUI("Image", self, indent)
}