forked from cirosantilli/cpp-cheat
-
Notifications
You must be signed in to change notification settings - Fork 0
/
culling.c
64 lines (54 loc) · 1.5 KB
/
culling.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
/*
https://www.opengl.org/wiki/Face_Culling
http://stackoverflow.com/questions/3595087/opengl-newbie-question-what-is-back-face-culling
TODO not working. Shouldn't one of the triangles disappear?
How to observe culling at all? It is an optional operation?
*/
#include <stdlib.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
static void init() {
glClearColor(0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
glEnable(GL_CULL_FACE);
/* The defaults. */
glCullFace(GL_BACK);
glFrontFace(GL_CCW);
}
static void display(void) {
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glColor3f(1.0f, 0.0f, 0.0f);
/* Counter clock wise. */
glBegin(GL_TRIANGLES);
glVertex3f( 0.0f, 1.0f, 0.0f);
glVertex3f(-1.0f, -1.0f, 0.0f);
glVertex3f( 1.0f, -1.0f, 0.0f);
glEnd();
/* Clock wise. */
glBegin(GL_TRIANGLES);
glVertex3f(2.0f, 1.0f, 0.0f);
glVertex3f(3.0f, -1.0f, 0.0f);
glVertex3f(1.0f, -1.0f, 0.0f);
glEnd();
glFlush();
}
static void reshape(int w, int h) {
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1.0, 3.0, -1.0, 1.0, -1.0, 1.0);
glMatrixMode(GL_MODELVIEW);
}
int main(int argc, char** argv) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(500, 250);
glutInitWindowPosition(100, 100);
glutCreateWindow(argv[0]);
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutMainLoop();
return EXIT_SUCCESS;
}