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So I made a program called "CloudDS" that screenshares four multiplayer instances of melonDS to remote online users. The users access the instance on their devices through a web browser interface similar to Jackbox. However, my program uses the screen capture functionality of modern browsers to stream the instances. This worked fine with melonDS 0.9.5.
However, 1.0 RC only shows up as one screenshare-able window in the Screen Capture API.
Is there any way to fix this issue in a nightly build?
The text was updated successfully, but these errors were encountered:
It's probable this is caused by the fact in 0.9.5 the separate multiplayer windows came from different processes, while in 1.0 RC they're all in the same process.
This isn't really an issue for melonDS in the first place, its your own tool/browsers having an issue.
So I made a program called "CloudDS" that screenshares four multiplayer instances of melonDS to remote online users. The users access the instance on their devices through a web browser interface similar to Jackbox. However, my program uses the screen capture functionality of modern browsers to stream the instances. This worked fine with melonDS 0.9.5.
However, 1.0 RC only shows up as one screenshare-able window in the Screen Capture API.
Is there any way to fix this issue in a nightly build?
The text was updated successfully, but these errors were encountered: