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How to render when I use orthogonal projection camera model? #40

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mks0601 opened this issue Nov 6, 2019 · 1 comment
Open

How to render when I use orthogonal projection camera model? #40

mks0601 opened this issue Nov 6, 2019 · 1 comment

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@mks0601
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mks0601 commented Nov 6, 2019

It seems that wiki and codes are designed for perspective projection camera model. How can I render mesh to image space when I assume orthogonal projection camera model?

@zhaolin820
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I also want to know how to apply the orthogonal projection.

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