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For example, a 4 by 4 room won't always have walls all around the edge. Possibly because of placing actors/items?
game_map <- .make_dungeon( iterations = 5, n_row = 4, n_col = 4, n_rooms = 5, is_snake = FALSE, is_organic = TRUE ) .cat_map(game_map, is_colour)
Results in:
a # # # $ E @ # . . . # # # # #
Could enforce room dimensions to be above a certain size.
The text was updated successfully, but these errors were encountered:
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For example, a 4 by 4 room won't always have walls all around the edge. Possibly because of placing actors/items?
Results in:
Could enforce room dimensions to be above a certain size.
The text was updated successfully, but these errors were encountered: