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project.clj
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project.clj
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(defproject brute "0.4.0"
:description "A simple and lightweight Entity Component System library for writing games with Clojure"
:url "http://www.github.com/markmandel/brute"
:license {:name "Eclipse Public License"
:url "http://www.eclipse.org/legal/epl-v10.html"}
:dependencies [[org.clojure/clojure "1.7.0"]
[org.clojure/clojurescript "1.7.170"]
[org.clojure/math.numeric-tower "0.0.4"]]
:plugins [[lein-codox "0.9.0"]
[lein-cljsbuild "1.1.1"]
[lein-doo "0.1.6"]]
:cljsbuild {:builds {:src {:source-paths ["src"]
:compiler {:output-to "target/js/src/brute.js"
:output-dir "target/js/src"
:source-map true
:optimizations :none
:pretty-print true}}
:test {:source-paths ["src" "test" "cljs-test"]
:compiler {:output-to "target/js/test/brute.js"
:output-dir "target/js/test"
:source-map true
:main 'brute.test-runner
:optimizations :none
:pretty-print true
:target :nodejs}}}}
:aliases {"alltest" ["do" "clean" ["test"] ["doo" "node" "test" "once"] "clean"]
"cljstest" ["doo" "node" "test"]}
:profiles {:dev {:dependencies [[org.clojure/tools.namespace "0.2.11"]]
:source-paths ["dev"]
:repl-options {:init-ns user}
:codox {:source-paths ["src"] :namespaces [brute.system brute.entity]}}})