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scripts.js
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scripts.js
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// game logic used is https://github.com/code-sketch/memory-game/ by Marina Ferreira
const cards = document.querySelectorAll('.card');
let hasFlippedCard = false;
let lockBoard = false;
let firstCard, secondCard;
function flipCard() {
if (lockBoard) return;
if (this === firstCard) return;
this.classList.add('flip');
if (!hasFlippedCard) {
hasFlippedCard = true;
firstCard = this;
return;
}
secondCard = this;
checkForMatch();
checkForEnd();
}
function checkForMatch() {
let isMatch = firstCard.dataset.card === secondCard.dataset.card;
isMatch ? disableCards() : unflipCards();
}
function checkForEnd() {
const len = document.getElementsByClassName('flip').length;
if (len == 18) {
setTimeout(() => {
alert('¡Bravo!');
}, 1500);
}
}
function disableCards() {
firstCard.removeEventListener('click', flipCard);
secondCard.removeEventListener('click', flipCard);
resetBoard();
}
function unflipCards() {
lockBoard = true;
setTimeout(() => {
firstCard.classList.remove('flip');
secondCard.classList.remove('flip');
resetBoard();
}, 1500);
}
function resetBoard() {
[hasFlippedCard, lockBoard] = [false, false];
[firstCard, secondCard] = [null, null];
}
(function shuffle() {
cards.forEach((card) => {
let randomPos = Math.floor(Math.random() * 12);
card.style.order = randomPos;
});
})();
cards.forEach((card) => card.addEventListener('click', flipCard));