VTM MultiMapDatabase deduplication like Mapsforge MultiMapDataStore #897
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About overlapping polygons in OpenGL, see #224 and #806 (comment). I have not transferred Mapsforge's multi map data policy in VTM (see #208), Mapsforge's "DEDUPLICATE: the data from all files will be returned but duplicates will be eliminated. This is suitable when multiple maps cover the different areas, but there is some overlap at boundaries. This is the most expensive operation and often it is actually faster to double paint objects." |
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mapsforge/mapsforge#1288 optimizes the deduplication of multiple maps in Mapsforge. |
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Hi,
The VTM MultiMapDatabase generally works fine but sometimes there are problems with areas defined in different map files (it looks as if the areas are completely removed/clipped away).
Does the VTM implementation include deduplication mechanisms, similar to the old Mapsforge MultiMapDataStore.DataPolicy (https://github.com/mapsforge/mapsforge/blob/master/mapsforge-map/src/main/java/org/mapsforge/map/datastore/MultiMapDataStore.java)? The MultiMapDatabase contains methods with a deduplication parameter (for instance MultiMapDatabase .readLabels) but I see no way how to use them.
Regards,
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