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Its not accessing the .gltf file when I using it through url like: do { let sceneSource = GLTFSceneSource(url: scenePath) scene = try sceneSource.scene() } catch { print("\(error.localizedDescription)") return }
its saying : The file “Box0.bin” couldn’t be opened because there is no such file.
The text was updated successfully, but these errors were encountered:
Its not accessing the .gltf file when I using it through url like:
do { let sceneSource = GLTFSceneSource(url: scenePath) scene = try sceneSource.scene() } catch { print("\(error.localizedDescription)") return }
its saying : The file “Box0.bin” couldn’t be opened because there is no such file.
The text was updated successfully, but these errors were encountered: