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I think may be use if-else condition to support compile options, and use a smooth way to choose sources file instead of SRCS := $(shell find $(SRC_DIR) -type f -name '*.c' -not -path '*/\.*') .
And May be Support the Cmake mean to compile.
This is a very good project, it gives me a good feeling. I believe this is a good example to understand LVGL, and there is a possibility we may modify this project as a demo to explore LVGL and enjoy it.
(If think it useful, may be If I think it is meaningful, maybe I can improve it. Update code to keep consistent with https://github.com/lvgl/lv_port_pc_eclipse, modify Makefile and Support Cmake, and probably add a additional driver way wayland).
The text was updated successfully, but these errors were encountered:
For now, lv_port_pc_vscode use the mean of Makefile to compile the simulator project.
I think there are two additional scenarios to consider:
I think may be use if-else condition to support compile options, and use a smooth way to choose sources file instead of
SRCS := $(shell find $(SRC_DIR) -type f -name '*.c' -not -path '*/\.*')
.And May be Support the Cmake mean to compile.
This is a very good project, it gives me a good feeling. I believe this is a good example to understand LVGL, and there is a possibility we may modify this project as a demo to explore LVGL and enjoy it.
(If think it useful, may be If I think it is meaningful, maybe I can improve it. Update code to keep consistent with
https://github.com/lvgl/lv_port_pc_eclipse
, modify Makefile and Support Cmake, and probably add a additional driver waywayland
).The text was updated successfully, but these errors were encountered: