- ShaderForge unity shader node editor.
- ShaderVariantCollector 一种Shader变体收集和打包编译优化的思路
- ShaderAccessor Define the structure, assign values to shader parameters using C# reflection,work in unity
- ShaderDebugger Simple Unity framework to debug shader code
- InkPainter Texture-Paint on Unity. https://esprogram.github.io/InkPainterDocument/
- TexturePaint Painting directly in mesh textures in Unity 3d with shaders
- prefab-painter A basic prefab painter for the Unity3D game engine.
- Prefabshop Prefab painter for Unity
- PrefabPainter Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.
- AssetStudio 👍 A tool for exploring, extracting and exporting assets and assetbundles
- UtinyRipper GUI and API library for working with Engine assets, serialized and bundle files
- UnityAssetUsageDetector 👍 Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
- UnityEngineAnalyzer Roslyn Analyzer for Unity3D
- AssetsReporter [Unity] Report System for Asset Import Settings
- UnityHeapExplorer Heap Explorer is a Memory Profiler, Debugger and Analyzer for Unity.
- unitysizeexplorer Visualize how much space each asset in your Unity game takes
- UnityEventVisualizer A graph editor for viewing all UnityEvents at a glance
- Unity-AssetDependencyGraph An Asset Dependency Graph for Unity
- Il2CppInspector Il2CppInspector helps you to reverse engineer IL2CPP applications, providing the most complete analysis currently available.
- ScreenshotToUnityProfiler
- VisualProfiler-Unity The VisualProfiler provides a drop in, single file, solution for viewing your Windows Mixed Reality Unity application's frame rate and memory usage.
- ParticleEffectProfiler Unity 特效性能分析工具
- NodeGraphProcessorNode graph editor framework focused on data processing using Unity UIElements and C# 4.6
- xNode Lets you view and edit node graphs inside Unity
- Sleipnir A graph editor framework for Unity's new UIElements system https://redowlgames.com/Sleipnir
- UnityFBXExporter A tool to export any Unity GameObject into a FBX ASCII format
- GLTFUtility Lightweight GLTF importer for Unity
- EncodeToTGA Texture2D.EncodeToTGA (Unity)
- unity-atoms Tiny modular pieces utilizing the power of Scriptable Objects
- odin-serializer Fast, robust, powerful and extendible .NET serializer built for Unity
- UnityPackedColor Packer for already packed textures at unity game engine - up to 3 times less space.
- unity-texture-packer Utility to combine color channels from different textures into a single output.
- texture_maker A texture maker tool for unity.
- MA_TextureAtlasser Texture atlas creator for Unity
- UnityBezierSolution A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
- SplineMesh A Unity plugin to create curved content in real-time with bézier curves https://twitter.com/dumas181
- Path-Creator Path creation asset for Unity game development
- GPU-Spline-Deformation Baking spline deformation to a texture then applying it to a mesh via a shader.
- unity-nurbs Unity base NURBS spline and surface module
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com.pixelwizards.utilities Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager
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Il2CppDumper Unity il2cpp reverse engineer
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Graphmesh Graph-based mesh modifiers.
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NuGetForUnity A NuGet Package Manager for Unity
- NaughtyAttributes 👍 Attribute Extensions for Unity
- Tri-Inspector Free and open-source library that improves unity inspector.
- UnityDrawers 👍 A collection of property and decorator drawers for Unity
- UnityFoldoutDecorator Foldout as a Decorator for group variables in Unity Script Inspector
- InspectorFoldoutGroup Group variables in Unity 3d inspector with style!
- Markup-Attributes A Unity Editor extension for customizing inspector layout with attributes.
- MyBox MyBox is a set of attributes, tools and extensions for Unity
- Unity-Editor-Toolbox Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
- UnityExtensions.ArrayDrawer ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.
- Unity-Reorderable-List An attempt to mimic the ReorderableList within Unity while adding some extended functionality.
- ThryEditor 👍 General Unity Shader Inspector/Editor with focus on vrchat
- LWGUI A Lightweight, Flexible, Powerful Shader GUI System for Unity.
- ConfigurableShaders You can expose a lot of different shader settings through attributes!
- ShaderAccessor Define the structure, assign values to shader parameters using C# reflection,work in unity
- Smart-Inspector Keeps your screen real-estate clean with refined, compact UX.
- UnityRuntimePreviewGenerator Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity
- CategoryTool Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
- RapidGUI Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
- unity-toolbar-extender Extend the Unity Toolbar with your own Editor UI code.
- dear-imgui-unity-dev Dear ImGui integration into Unity
- UndoPro UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!
- HSV-Color-Picker-Unity HSV color picker for Unity UI
- graphy Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
- UIEffect UIEffect is an effect component for uGUI element in Unity
- SpriteDicing Extension for Unity game engine to work with diced sprites
- PolyMesh Create 2D shapes in an instant with the PolyMesh editor!
- Unity-MeshMask effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.
- unity-movement-ai A Unity library for common movement AI
- UnityGeneticAlgorithmMaze Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
- hierarchical-pathfinding Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
- ProceduralToolkit Procedural generation library for Unity
- NativeCollections Native Collection Types for Unity https://jacksondunstan.com/articles/tag/native-collection
- UnityNativeScripting Unity Scripting in C++ https://jacksondunstan.com/articles/3938
- Unity-EasingLibraryVisualisation Front end visualisation of 40 common easing equations.
- Graphics-Raycast GPU-based raycaster for Unity which raycasts against MeshRenderers, rather than colliders.
- SpecularProbes Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
- OcclusionProbes Unofficial Occlusion Probes Package, requires Unity 2019.1+
- WaterByBakeDepth
- realtime-CSG-for-unity Realtime-CSG, CSG level editor for Unity https://realtimecsg.com