Skip to content

Latest commit

 

History

History
110 lines (102 loc) · 11.2 KB

Unity.md

File metadata and controls

110 lines (102 loc) · 11.2 KB

OpenUnity

Tools

Shader

TexturePainter

PerfabPainter

  • prefab-painter A basic prefab painter for the Unity3D game engine.
  • Prefabshop Prefab painter for Unity
  • PrefabPainter Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.

AssetsAnalyzer

  • AssetStudio 👍 A tool for exploring, extracting and exporting assets and assetbundles
  • UtinyRipper GUI and API library for working with Engine assets, serialized and bundle files
  • UnityAssetUsageDetector 👍 Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
  • UnityEngineAnalyzer Roslyn Analyzer for Unity3D
  • AssetsReporter [Unity] Report System for Asset Import Settings
  • UnityHeapExplorer Heap Explorer is a Memory Profiler, Debugger and Analyzer for Unity.
  • unitysizeexplorer Visualize how much space each asset in your Unity game takes
  • UnityEventVisualizer A graph editor for viewing all UnityEvents at a glance
  • Unity-AssetDependencyGraph An Asset Dependency Graph for Unity
  • Il2CppInspector Il2CppInspector helps you to reverse engineer IL2CPP applications, providing the most complete analysis currently available.

Profiler

VisualEdit

FileFormat

Serializer

  • unity-atoms Tiny modular pieces utilizing the power of Scriptable Objects
  • odin-serializer Fast, robust, powerful and extendible .NET serializer built for Unity

Texture

Curve

Others

InspectorGUI

  • NaughtyAttributes 👍 Attribute Extensions for Unity
  • Tri-Inspector Free and open-source library that improves unity inspector.
  • UnityDrawers 👍 A collection of property and decorator drawers for Unity
  • UnityFoldoutDecorator Foldout as a Decorator for group variables in Unity Script Inspector
  • InspectorFoldoutGroup Group variables in Unity 3d inspector with style!
  • Markup-Attributes A Unity Editor extension for customizing inspector layout with attributes.
  • MyBox MyBox is a set of attributes, tools and extensions for Unity
  • Unity-Editor-Toolbox Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
  • UnityExtensions.ArrayDrawer ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.
  • Unity-Reorderable-List An attempt to mimic the ReorderableList within Unity while adding some extended functionality.
  • ThryEditor 👍 General Unity Shader Inspector/Editor with focus on vrchat
  • LWGUI A Lightweight, Flexible, Powerful Shader GUI System for Unity.
  • ConfigurableShaders You can expose a lot of different shader settings through attributes!
  • ShaderAccessor Define the structure, assign values to shader parameters using C# reflection,work in unity
  • Smart-Inspector Keeps your screen real-estate clean with refined, compact UX.
  • UnityRuntimePreviewGenerator Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity

Editor

  • CategoryTool Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
  • RapidGUI Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
  • unity-toolbar-extender Extend the Unity Toolbar with your own Editor UI code.
  • dear-imgui-unity-dev Dear ImGui integration into Unity

Editor Util

  • UndoPro UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operations without forcing the user into a new undo-workflow!

UI

  • HSV-Color-Picker-Unity HSV color picker for Unity UI
  • graphy Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
  • UIEffect UIEffect is an effect component for uGUI element in Unity
  • SpriteDicing Extension for Unity game engine to work with diced sprites
  • PolyMesh Create 2D shapes in an instant with the PolyMesh editor!
  • Unity-MeshMask effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.

AI

Utils

Rendering