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[DirectX] Implement Shader Flags Analysis for ViewportAndRTArrayIndexFromAnyShaderFeedingRasterizer #116205

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Tracked by #116200
bharadwajy opened this issue Nov 14, 2024 · 0 comments

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@bharadwajy
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bharadwajy commented Nov 14, 2024

Set if shader is a Geometry Shader with entry property input or output signature kind is either Semantic::Kind::ViewPortArrayIndex or Semantic::Kind::RenderTargetArrayIndex

AC:

Add tests to verify correctness of analysis.

@bharadwajy bharadwajy changed the title [DirectX] Implement Shader Flags Analysis for ViewportAndRTArrayIndexFromAnyShaderFeedingRasterizer Set if shader is a Geometry Shader with entry property input or output signature kind is either Semantic::Kind::ViewPortArrayIndex or Semantic::Kind::RenderTargetArrayIndex [DirectX] Implement Shader Flags Analysis for ViewportAndRTArrayIndexFromAnyShaderFeedingRasterizer Nov 14, 2024
@bharadwajy bharadwajy moved this to Planning in HLSL Support Nov 14, 2024
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