diff --git a/Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.cs b/Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.cs index 5f8fcffd..492cc64a 100644 --- a/Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.cs +++ b/Packages/com.llealloo.audiolink/Runtime/Scripts/AudioLink.cs @@ -363,8 +363,6 @@ private void FPSUpdate() } } #endif - - audioMaterial.SetVector(_VersionNumberAndFPSProperty, new Vector4(AudioLinkVersionNumber, 0, _fpsCount, 1)); // The red channel should be 3.02f forever - this is the last version before the versioning change. audioMaterial.SetVector(_VersionNumberAndFPSProperty, new Vector4(3.02f, AudioLinkVersionNumberMajor, _fpsCount, AudioLinkVersionNumberMinor)); #if UDONSHARP