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build.zig
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build.zig
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const std = @import("std");
pub fn build(b: *std.build.Builder) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.root_source_file = .{ .path = "src/coyote-snake.zig"},
.optimize = optimize,
.target = target,
.name = "snake",
});
exe.linkLibC();
exe.addAnonymousModule("coyote-ecs", .{
.source_file = .{ .path = "./vendor/coyote-ecs/src/coyote.zig" },
});
//Linux paths
exe.addIncludePath("/usr/include");
exe.addIncludePath("/usr/include/x86_64-linux-gnu");
//Homebrew OSX paths
exe.addIncludePath("/opt/homebrew/Cellar/sdl2/2.24.2/include");
exe.addLibraryPath("/opt/homebrew/Cellar/sdl2/2.24.2/lib");
exe.linkSystemLibrary("SDL2");
exe.linkSystemLibrary("SDL2_image");
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
}