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Provide option to enable SGB+GBC support #300

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fekir opened this issue Nov 2, 2024 · 3 comments
Open

Provide option to enable SGB+GBC support #300

fekir opened this issue Nov 2, 2024 · 3 comments

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@fekir
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fekir commented Nov 2, 2024

Since mgba-0.10.0, mgba supports the "Super Game Boy Color" (see https://mgba.io/2022/10/11/mgba-0.10.0/#super-game-boy-color)

Some games take advantage of this feature, for example

but there is no option in retroarch mgba code for enabling "Super Game Boy Color", and with autodetect turned on, no dynamic borders are shown.

@hizzlekizzle
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I took a stab at this, hoping it would just be a matter of adding the SCGB model here (https://github.com/libretro/mgba/blob/master/src/platform/libretro/libretro.c#L1183), but there's apparently more to it.

@endrift
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endrift commented Nov 4, 2024

I actually already did this upstream, but given the status of #291 being in seeming limbo, I haven't really tried to get things merged back downstream in a while.

@hizzlekizzle
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ah, yeah, I forgot about that one. I'll follow up with ryunam to see if they have some time to try and get the ball over the line (or whatever sportsball metaphor is appropriate here)

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