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Gambatte palettes notifications are not synchronised with the currently selected palette (Linux / SDL1.2 / RGUI) #14673
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I asked jdgleaver about this and this is what he said...
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Thanks for the feedback ! |
you can try yes. |
- still on the last libretro commit (7e02df60048db0898131ea365f387a026e4e648d) - change notification type for palette change notification : no more notification lag (cf. libretro/RetroArch#14673)
* Dosbox Pure: revert to old version 0.21 (+keep the new one 0.9.7) Dosbox 0.21 seems faster and easier to configure. We keep Dosbox 0.9.7 for users who want to benefits to the fixes & improvements of this version (e.g. bypass the limitation of 16 keyboard bindings with mouse mode). So it will be possible to switch the default core to v0.9.7 thank to GLO (Game List Options) Feedback on 0.9.7 here : #611 And here : https://discord.com/channels/529983248114122762/931367023588569180/1042760981668962364 * Update mame2003-xtreme Update from cfb8bdc (28 August 2022) to 2867eea (18 Sep 2022) New : more OST support (Ikari, Shinobi ...) Information about OST : https://github.com/libretro/mame2003-plus-libretro/wiki/Building-samples-for-mame2003-plus#in-a-folder-libretro-systemmame2003-plussamplesmoonwalk * update pcsx update pcsx libretro to a4e249a update pcsx standalone to ae36bb2 Some fixes and reduce input lag in some games. * mGBA : unmap L3 and R3 by default - Unmap L3 and R3 from the mGBA core - no other change, same build (still R2 mapped to FF) * set SDL audio driver to Mame 2003 Plus & Xtreme - set SDL audio driver to Mame 2003 Plus & Xtreme - repair savestate feature on mame2003-xtreme (save on exit but must be restored manually to avoid load bugs like on "Mame 2003 Plus") * Update Virtual Boy core (beetle-vb-libretro) update from v1.27.1 (aa77198) to v1.31.0 (162918f ) Mostly code cleaning -> + 2FPS in average * Update Wolfenstein 3D (ecwolf) updated to f098da0 (16 oct 2022) * Removing useless dll from Retroarch build * Update gambatte_libretro.so - still on the last libretro commit (7e02df60048db0898131ea365f387a026e4e648d) - change notification type for palette change notification : no more notification lag (cf. libretro/RetroArch#14673) * Update dosbox_pure_0.9.7 Compilation optimization was missing on the previous commit, so better performance now. " platform=unix-armv7-hardfloat-neon" * Update RA subversion Co-authored-by: Schmurtz <[email protected]>
Description
(This is a copy of this issue made on the Gambatte repo, I think that it finally more about the frontend).
Since this pull request : libretro/gambatte-libretro#204 , it is possible to switch between gambatte palettes via RetroPad L/R that's very nice and works well but when using RGUI on Miyoo Mini (a little linux handheld) each notification doesn't not override the previous one.
So if you change quickly 5 palettes you'll see previous palettes names on notifications and you don't know which is the current one. This little problem is very annoying to choose your palette.
One Retroarch for Windows the notifications toasters are not the same and each new palette notification override the previous one in the right way.
A little video to illustrate (I press 3 times R and 2 times L)
2022-10-20.23.23.550874.mp4
As you can see the notifications are late.
(I have hesitated to create this issue in Retroarch repo as the callback to enable cores to notify is in Retroarch I'm not very sure.)
Expected behavior
As on retroarch for Windows the new notifications for gambatte palettes should override the previous one.
Actual behavior
On RGUI, each notification is displayed for a determined time so the current selected palette is not synchronised with the current notification.
Steps to reproduce the bug
Version/Commit
You can find this information under Information/System Information
10.0.0
Environment information
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