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waves.typ
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waves.typ
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#import "@preview/cetz:0.2.2": canvas, draw, vector, matrix
#set page(width: auto, height: auto, margin: .5cm)
#canvas({
import draw: *
// Set up the transformation matrix
set-transform(matrix.transform-rotate-dir((1, 1, -1.3), (0, 1, .3)))
scale(x: 1.5, z: -1)
grid((0,-2), (8,2), stroke: gray + .5pt)
// Draw a sine wave on the xy plane
let wave(amplitude: 1, fill: none, phases: 2, scale: 8, samples: 100) = {
line(..(for x in range(0, samples + 1) {
let x = x / samples
let p = (2 * phases * calc.pi) * x
((x * scale, calc.sin(p) * amplitude),)
}), fill: fill)
let subdivs = 8
for phase in range(0, phases) {
let x = phase / phases
for div in range(1, subdivs + 1) {
let p = 2 * calc.pi * (div / subdivs)
let y = calc.sin(p) * amplitude
let x = x * scale + div / subdivs * scale / phases
line((x, 0), (x, y), stroke: rgb(0, 0, 0, 150) + .5pt)
}
}
}
group({
rotate(x: 90deg)
wave(amplitude: 1.6, fill: rgb(0, 0, 255, 50))
})
wave(amplitude: 1, fill: rgb(255, 0, 0, 50))
})