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allocator.go
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allocator.go
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// Copyright 2020 lesismal. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package arpc
import (
"fmt"
"runtime"
"sync"
"unsafe"
)
type Allocator interface {
Malloc(size int) []byte
Realloc(buf []byte, size int) []byte
Append(buf []byte, more ...byte) []byte
AppendString(buf []byte, more string) []byte
Free(buf []byte)
}
// DefaultAllocator .
var DefaultAllocator Allocator = New(64, 64)
// BufferPool .
type BufferPool struct {
Debug bool
mux sync.Mutex
smallSize int
bigSize int
smallPool *sync.Pool
bigPool *sync.Pool
allocCnt uint64
freeCnt uint64
allocStacks map[uintptr]string
}
// New .
func New(smallSize, bigSize int) Allocator {
if smallSize <= 0 {
smallSize = 64
}
if bigSize <= 0 {
bigSize = 64 * 1024
}
if bigSize < smallSize {
bigSize = smallSize
}
bp := &BufferPool{
smallSize: smallSize,
bigSize: bigSize,
allocStacks: map[uintptr]string{},
smallPool: &sync.Pool{},
bigPool: &sync.Pool{},
// Debug: true,
}
bp.smallPool.New = func() interface{} {
buf := make([]byte, smallSize)
return &buf
}
bp.bigPool.New = func() interface{} {
buf := make([]byte, bigSize)
return &buf
}
if bigSize == smallSize {
bp.bigPool = bp.smallPool
}
return bp
}
// Malloc .
func (bp *BufferPool) Malloc(size int) []byte {
pool := bp.smallPool
if size >= bp.bigSize {
pool = bp.bigPool
}
pbuf := pool.Get().(*[]byte)
need := size - cap(*pbuf)
if need > 0 {
*pbuf = append((*pbuf)[:cap(*pbuf)], make([]byte, need)...)
}
if bp.Debug {
bp.mux.Lock()
defer bp.mux.Unlock()
ptr := getBufferPtr(*pbuf)
bp.addAllocStack(ptr)
}
return (*pbuf)[:size]
}
// Realloc .
func (bp *BufferPool) Realloc(buf []byte, size int) []byte {
if size <= cap(buf) {
return buf[:size]
}
if !bp.Debug {
if cap(buf) < bp.bigSize && size >= bp.bigSize {
pbuf := bp.bigPool.Get().(*[]byte)
need := size - cap(*pbuf)
if need > 0 {
*pbuf = append((*pbuf)[:cap(*pbuf)], make([]byte, need)...)
}
*pbuf = (*pbuf)[:size]
copy(*pbuf, buf)
bp.Free(buf)
return *pbuf
}
need := size - cap(buf)
if need > 0 {
buf = append(buf[:cap(buf)], make([]byte, need)...)
}
return buf[:size]
}
return bp.reallocDebug(buf, size)
}
func (bp *BufferPool) reallocDebug(buf []byte, size int) []byte {
if cap(buf) == 0 {
panic("realloc zero size buf")
}
if cap(buf) < bp.bigSize && size >= bp.bigSize {
pbuf := bp.bigPool.Get().(*[]byte)
need := size - cap(*pbuf)
if need > 0 {
*pbuf = append((*pbuf)[:cap(*pbuf)], make([]byte, need)...)
}
*pbuf = (*pbuf)[:size]
copy(*pbuf, buf)
bp.Free(buf)
ptr := getBufferPtr(*pbuf)
bp.mux.Lock()
defer bp.mux.Unlock()
bp.addAllocStack(ptr)
return *pbuf
}
oldPtr := getBufferPtr(buf)
need := size - cap(buf)
if need > 0 {
buf = append(buf[:cap(buf)], make([]byte, need)...)
}
newPtr := getBufferPtr(buf)
if newPtr != oldPtr {
bp.mux.Lock()
defer bp.mux.Unlock()
bp.deleteAllocStack(oldPtr)
bp.addAllocStack(newPtr)
}
return (buf)[:size]
}
// Append .
func (bp *BufferPool) Append(buf []byte, more ...byte) []byte {
return bp.AppendString(buf, *(*string)(unsafe.Pointer(&more)))
}
// AppendString .
func (bp *BufferPool) AppendString(buf []byte, more string) []byte {
if !bp.Debug {
bl := len(buf)
total := bl + len(more)
if bl < bp.bigSize && total >= bp.bigSize {
pbuf := bp.bigPool.Get().(*[]byte)
need := total - cap(*pbuf)
if need > 0 {
*pbuf = append((*pbuf)[:cap(*pbuf)], make([]byte, need)...)
}
*pbuf = (*pbuf)[:total]
copy(*pbuf, buf)
copy((*pbuf)[bl:], more)
bp.Free(buf)
return *pbuf
}
return append(buf, more...)
}
return bp.appendStringDebug(buf, more)
}
func (bp *BufferPool) appendStringDebug(buf []byte, more string) []byte {
if cap(buf) == 0 {
panic("append zero cap buf")
}
bl := len(buf)
total := bl + len(more)
if bl < bp.bigSize && total >= bp.bigSize {
pbuf := bp.bigPool.Get().(*[]byte)
need := total - cap(*pbuf)
if need > 0 {
*pbuf = append((*pbuf)[:cap(*pbuf)], make([]byte, need)...)
}
*pbuf = (*pbuf)[:total]
copy(*pbuf, buf)
copy((*pbuf)[bl:], more)
bp.Free(buf)
ptr := getBufferPtr(*pbuf)
bp.mux.Lock()
defer bp.mux.Unlock()
bp.addAllocStack(ptr)
return *pbuf
}
oldPtr := getBufferPtr(buf)
buf = append(buf, more...)
newPtr := getBufferPtr(buf)
if newPtr != oldPtr {
bp.mux.Lock()
defer bp.mux.Unlock()
bp.deleteAllocStack(oldPtr)
bp.addAllocStack(newPtr)
}
return buf
}
// Free .
func (bp *BufferPool) Free(buf []byte) {
size := cap(buf)
pool := bp.smallPool
if size >= bp.bigSize {
pool = bp.bigPool
}
if bp.Debug {
bp.mux.Lock()
defer bp.mux.Unlock()
ptr := getBufferPtr(buf)
bp.deleteAllocStack(ptr)
}
pool.Put(&buf)
}
func (bp *BufferPool) addAllocStack(ptr uintptr) {
bp.allocCnt++
bp.allocStacks[ptr] = getStack()
}
func (bp *BufferPool) deleteAllocStack(ptr uintptr) {
if _, ok := bp.allocStacks[ptr]; !ok {
panic("delete buffer which is not from pool")
}
bp.freeCnt++
delete(bp.allocStacks, ptr)
}
func (bp *BufferPool) LogDebugInfo() {
bp.mux.Lock()
defer bp.mux.Unlock()
fmt.Println("---------------------------------------------------------")
fmt.Println("BufferPool Debug Info:")
fmt.Println("---------------------------------------------------------")
for ptr, stack := range bp.allocStacks {
fmt.Println("ptr:", ptr)
fmt.Println("stack:\n", stack)
fmt.Println("---------------------------------------------------------")
}
// fmt.Println("---------------------------------------------------------")
// fmt.Println("Free")
// for s, n := range bp.freeStacks {
// fmt.Println("num:", n)
// fmt.Println("stack:\n", s)
// totalFree += n
// fmt.Println("---------------------------------------------------------")
// }
fmt.Println("Alloc Without Free:", bp.allocCnt-bp.freeCnt)
fmt.Println("TotalAlloc :", bp.allocCnt)
fmt.Println("TotalFree :", bp.freeCnt)
fmt.Println("---------------------------------------------------------")
}
// NativeAllocator definition.
type NativeAllocator struct{}
// Malloc .
func (a *NativeAllocator) Malloc(size int) []byte {
return make([]byte, size)
}
// Realloc .
func (a *NativeAllocator) Realloc(buf []byte, size int) []byte {
if size <= cap(buf) {
return buf[:size]
}
newBuf := make([]byte, size)
copy(newBuf, buf)
return newBuf
}
// Free .
func (a *NativeAllocator) Free(buf []byte) {
}
// Malloc exports default package method.
func Malloc(size int) []byte {
return DefaultAllocator.Malloc(size)
}
// Realloc exports default package method.
func Realloc(buf []byte, size int) []byte {
return DefaultAllocator.Realloc(buf, size)
}
// Append exports default package method.
func Append(buf []byte, more ...byte) []byte {
return DefaultAllocator.Append(buf, more...)
}
// AppendString exports default package method.
func AppendString(buf []byte, more string) []byte {
return DefaultAllocator.AppendString(buf, more)
}
// Free exports default package method.
func Free(buf []byte) {
DefaultAllocator.Free(buf)
}
// SetDebug .
func SetDebug(enable bool) {
bp, ok := DefaultAllocator.(*BufferPool)
if ok {
bp.Debug = enable
}
}
// LogDebugInfo .
func LogDebugInfo() {
bp, ok := DefaultAllocator.(*BufferPool)
if ok {
bp.LogDebugInfo()
}
}
func getBufferPtr(buf []byte) uintptr {
if cap(buf) == 0 {
panic("zero cap buffer")
}
return uintptr(unsafe.Pointer(&((buf)[:1][0])))
}
func getStack() string {
i := 2
str := ""
for ; i < 10; i++ {
pc, file, line, ok := runtime.Caller(i)
if !ok {
break
}
str += fmt.Sprintf("\tstack: %d %v [file: %s] [func: %s] [line: %d]\n", i-1, ok, file, runtime.FuncForPC(pc).Name(), line)
}
return str
}