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[BUG] Forester not showing any saplings other than mushrooms with Dynamic Trees #10118

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Dennisorf2020 opened this issue Aug 14, 2024 · 2 comments
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Bug Gotta squash 'em all!

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@Dennisorf2020
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Is there an existing issue for this?

  • I have searched the existing issues

Are you using the latest MineColonies Version?

  • I am running the latest beta version of MineColonies for my Minecraft version.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20.1

MineColonies Version

1.20.1-1.1.629-BETA.jar

Structurize Version

structurize-1.20.1-1.0.742-RELEASE

Related Mods and their Versions

blockui-1.20.1-1.0.156-RELEASE
domum_ornamentum-1.20.1-1.0.186-RELEASE-universal

Current Behavior

When going to select saplings in forester hut the only options shown are mushrooms variants

Expected Behavior

All of the tree saplings should be shown

Reproduction Steps

With dynamic trees installed
Build Town hall
Build Forester Hut
Go into forester hut sapling menu
Screenshot 2024-08-13 204724

Logs

n/a

Anything else?

Brought the issue up in discord and was instructed to post it here
https://discord.com/channels/139070364159311872/1003402487417548801/1273107958087028786

  • Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
  • Add a comment if you have any insights or background information that isn't already part of the conversation.
@Dennisorf2020 Dennisorf2020 added the Bug Gotta squash 'em all! label Aug 14, 2024
@Talyda
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Talyda commented Aug 14, 2024

We've had some more discussion on discord, and I tested it in a clean instance with just dynamic trees added, and it worked fine - so they are going to see if they can figure out another mod may be messing things up =)

@MotionlessTrain
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The dynamic tree compat mods that were being used seemed to be the issue

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