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Block Replace not setting leaf blocks as persistent. #679

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3 tasks done
Moobien opened this issue Jul 3, 2024 · 3 comments
Open
3 tasks done

Block Replace not setting leaf blocks as persistent. #679

Moobien opened this issue Jul 3, 2024 · 3 comments

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@Moobien
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Moobien commented Jul 3, 2024

Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest Structurize Version?

  • I am running the latest alpha version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies/Structurize Wiki or I asked on discord.

Minecraft Version

1.20

Structurize Version

737-beta

MineColonies Version (if related bug)

n/a

Related Mods and their Versions

n/a

Current Behavior

replacing any block with a leaf block is not setting the leaf block as persistent.

Expected Behavior

well..the opposite of what it is doing. replacing a block with a leaf block should set the leaf block as persistent.

Reproduction Steps

go to dark oak treehouse dyer/tavern on schem server. replace leaf blocks with bedrock, replace bedrock with leaf block and see they are still not persistent.

Logs

n/a

Anything else?

n/a

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@Moobien Moobien added the Bug label Jul 3, 2024
@Moobien Moobien changed the title Block Replace not srtting leaf blocks as persistent. Block Replace not setting leaf blocks as persistent. Jul 3, 2024
@Nightenom
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This is generally problem of the replacement itself, on low level like now it should be just best-guess swap, but it's missing high level where user can modify blockstate properties like persistent

@Moobien
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Moobien commented Jul 3, 2024

This is generally problem of the replacement itself, on low level like now it should be just best-guess swap, but it's missing high level where user can modify blockstate properties like persistent

yeah. but it makes schematic fixes a LOT more difficult when you have 1200 leaf blocks to manually replace across a single building (all 5 levels)

@Nightenom
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for simple stable replace you can just use fill/replace command

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