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Reimplement the TextField #19

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4 tasks
Tracked by #20
marchermans opened this issue Nov 4, 2018 · 0 comments
Open
4 tasks
Tracked by #20

Reimplement the TextField #19

marchermans opened this issue Nov 4, 2018 · 0 comments
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bug Indicates that this issue represents some form of problem. ground work needed Indicates that this issue requires changes to the centralised core of BlockOut. networking Indicates that this issue is related to the networking logic.

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@marchermans
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The textfield

Current behaviour:

The current textfield tries to behave as the MineCraft textfield on the server side. Which ofcourse fails, since for example the FontRenderer is not available for size calculation.

Expected behaviour:

The textfield to function properly.

Required changes

  • Insert mechanics that allow a control to intercept UI input on the client side.
  • Add networking capability interception to intercept UI input on the client side.
  • Add messages that are send to the Server when the TextField intercepts a UI input and has processed it on the client side with its font renderer.
  • Implement a basic typing supporting TextField. Preferably using some kind of simple background texture.
@marchermans marchermans added bug Indicates that this issue represents some form of problem. networking Indicates that this issue is related to the networking logic. labels Nov 4, 2018
@marchermans marchermans self-assigned this Nov 4, 2018
@marchermans marchermans added the ground work needed Indicates that this issue requires changes to the centralised core of BlockOut. label Nov 4, 2018
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Labels
bug Indicates that this issue represents some form of problem. ground work needed Indicates that this issue requires changes to the centralised core of BlockOut. networking Indicates that this issue is related to the networking logic.
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