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It turns out to be difficult to redistribute glsl-to-spirv. We could use it a build-time and save the binary files for loading at run-time and redistributing.
The text was updated successfully, but these errors were encountered:
It turns out to be difficult to redistribute
glsl-to-spirv
. We could use it a build-time and save the binary files for loading at run-time and redistributing.The text was updated successfully, but these errors were encountered: