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dev_linux.sh
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dev_linux.sh
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#!/bin/bash
cd "$(dirname $0)"
# Build GTA-Toolkit
cd "vendor/gta-toolkit"
if [ ! -f Toolkit.sln ]; then
cd ../..
git submodule init
git submodule update
cd "vendor/gta-toolkit"
fi
# Clean the Solution
dotnet sln remove "../Toolkit.Testing/Benchmarks/Benchmarks.csproj"
dotnet sln remove "../Toolkit.Testing/Testing.RDR2/Testing.RDR2.csproj"
dotnet sln remove "../Toolkit.Testing/Testing.GTA5/Testing.GTA5.csproj"
dotnet sln remove "_TestTools.GTA5/ExtractKeysFromDump/ExtractKeysFromDump.csproj"
dotnet sln remove "RageLib.GTA5.UnitTests/RageLib.GTA5.UnitTests.csproj"
dotnet sln remove "Libraries/DirectXTex/DirectXTex.vcxproj"
dotnet remove "RageLib/RageLib.csproj" reference "../Libraries/DirectXTex/DirectXTex.vcxproj"
[ -f "RageLib/Helpers/DDSIO.cs" ] && rm -f "RageLib/Helpers/DDSIO.cs"
[ -f "RageLib/Helpers/TextureCompression.cs" ] && rm -f "RageLib/Helpers/TextureCompression.cs"
[ -f "RageLib/Helpers/TextureConvert.cs" ] && rm -f "RageLib/Helpers/TextureConvert.cs"
rm -rf "bin/"
mkdir "bin"
dotnet publish "RageLib.GTA5/RageLib.GTA5.csproj" -c Release -r linux-x64 --self-contained true --nologo
cp "RageLib.GTA5/bin/Release/net5.0/linux-x64/RageLib.dll" "bin/"
cp "RageLib.GTA5/bin/Release/net5.0/linux-x64/RageLib.GTA5.dll" "bin/"
cd ../..