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interpreter.c
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interpreter.c
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#include "interpreter.h"
/** Creates a string by copying the contents of another string.
*
* \return A pointer to a string containing the copied contents of \a data.
*
* \retval NULL malloc was unable to allocate memory. */
char *createString(char *data) /**< [in] A pointer to the string data to store. */
{
char *p = malloc(sizeof(char) * (strlen(data) + 1));
if (!p) {
perror("malloc");
return NULL;
}
strcpy(p, data);
return p;
}
/** Creates a nil type ValueObject structure.
*
* \return A pointer to a nil type ValueObject structure.
*
* \retval NULL malloc was unable to allocate memory. */
ValueObject *createNilValueObject(void)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_NIL;
p->semaphore = 1;
return p;
}
/** Creates a boolean type ValueObject structure.
*
* \return A pointer to a boolean type ValueObject structure with value
* \c 0 if \a data equals 0 and \c 1 otherwise.
*
* \retval NULL malloc was unable to allocate memory. */
ValueObject *createBooleanValueObject(int data) /**< [in] The boolean data to store. */
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_BOOLEAN;
p->data.i = (data != 0);
p->semaphore = 1;
return p;
}
/** Creates an integer type ValueObject structure.
*
* \return A pointer to an integer type ValueObject structure with value
* \a data.
*
* \retval NULL malloc was unable to allocate memory. */
ValueObject *createIntegerValueObject(int data) /**< [in] The integer data to store. */
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_INTEGER;
p->data.i = data;
p->semaphore = 1;
return p;
}
/** Creates a floating point data decimal type ValueObject structure.
*
* \return A pointer to a floating point decimal type ValueObject structure
* with value \a data.
*
* \retval NULL malloc was unable to allocate memory. */
ValueObject *createFloatValueObject(float data) /**< [in] The floating point data to store. */
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_FLOAT;
p->data.f = data;
p->semaphore = 1;
return p;
}
/** Creates a string type ValueObject structure.
*
* \return A pointer to a string type ValueObject structure with value \a data.
*
* \retval NULL malloc was unable to allocate memory. */
ValueObject *createStringValueObject(char *data) /**< [in] The string data to store. */
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_STRING;
p->data.s = data;
p->semaphore = 1;
return p;
}
/** Copies a ValueObject structure.
*
* \note What this function actually does is increment a semaphore in \a value
* and return \a value. The semaphore gets decremented when \a value
* gets deleted by deleteValueObject(ValueObject *). This way, an
* immutable copy of a ValueObject structure may be made without actaully
* copying its blocks of memory; this reduces the overhead associated
* with copying a ValueObject strcuture while still preserving its
* functionality.
*
* \pre \a value was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
*
* \return A pointer to a ValueObject with the same type and contents as
* \a value.
*
* \retval NULL The type of \a value is unknown.
*
* \see createNilValueObject(void)
* \see createBooleanValueObject(int)
* \see createIntegerValueObject(int)
* \see createFloatValueObject(float)
* \see createStringValueObject(char *)
* \see deleteValueObject(ValueObject *) */
ValueObject *copyValueObject(ValueObject *value) /**< [in,out] The ValueObject structure to create a copy of. */
{
V(value);
return value;
}
/** Deletes a ValueObject structure.
*
* \pre \a value was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
*
* \post The memory at \a value and any of its associated members will be
* freed (see note).
*
* \note What this function actually does is decrement a semaphore in \a value
* and delete \a value if the semaphore reaches 0 as a result of the
* decrement. The semaphore gets incremented when either the value is
* created or it gets copied by copyValueObject(ValueObject *). This
* way, an immutable copy of a ValueObject structure may be made without
* actually copying its blocks of memory.
*
* \see createNilValueObject(void)
* \see createBooleanValueObject(int)
* \see createIntegerValueObject(int)
* \see createFloatValueObject(float)
* \see createStringValueObject(char *)
* \see copyValueObject(ValueObject *) */
void deleteValueObject(ValueObject *value) /**< [in,out] A pointer to the ValueObject structure to be deleted. */
{
if (!value) return;
P(value);
if (!value->semaphore) {
if (value->type == VT_STRING) free(value->data.s);
free(value);
}
}
/** Creates a ReturnObject structure.
*
* \pre \a value was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
*
* \return A pointer to a ReturnObject structure with the desired properties.
*
* \retval NULL malloc was unable to allocate memory.
*
* \see deleteReturnObject(ReturnObject *) */
ReturnObject *createReturnObject(ReturnType type, /**< [in] The type of return encountered. */
ValueObject *value) /**< [in] A pointer to the ValueObject structure specifying the return value (optional, \c NULL if unused). */
{
ReturnObject *p = malloc(sizeof(ReturnObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = type;
p->value = value;
return p;
}
/** Deletes a ReturnObject structure.
*
* \pre \a object was created by createReturnObject(ReturnType, ValueObject *).
*
* \post The memory at \a object and any of its associated members will be
* freed.
*
* \see createReturnObject(ReturnType, ValueObject *) */
void deleteReturnObject(ReturnObject *object) /**< [in,out] The ReturnObject structure to be deleted. */
{
if (!object) return;
if (object->type == RT_RETURN)
deleteValueObject(object->value);
free(object);
}
/** Creates a ScopeObject structure.
*
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *)
* or is \c NULL if creating the root parent.
*
* \return A pointer to a ScopeObject structure with the desired properties.
*
* \retval NULL malloc was unable to allocate memory.
*
* \see deleteScopeObject(ScopeObject *) */
ScopeObject *createScopeObject(ScopeObject *parent) /**< [in] A pointer to the parent ScopeObject. */
{
ScopeObject *p = malloc(sizeof(ScopeObject));
if (!p) {
perror("malloc");
return NULL;
}
p->impvar = createNilValueObject();
if (!p->impvar) {
free(p);
return NULL;
}
p->numvals = 0;
p->names = NULL;
p->values = NULL;
p->parent = parent;
return p;
}
/** Deletes a ScopeObject structure.
*
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *).
*
* \post The memory at \a scope and any of its associated members will be
* freed.
*
* \see createScopeObject(ScopeObject *) */
void deleteScopeObject(ScopeObject *scope) /**< [in,out] The ScopeObject structure to delete. */
{
unsigned int n;
if (!scope) return;
for (n = 0; n < scope->numvals; n++) {
/* The individual names are pointers to existing IdentifierNode
* structures, so don't free them here. */
deleteValueObject(scope->values[n]);
}
free(scope->names);
free(scope->values);
deleteValueObject(scope->impvar);
free(scope);
}
/** Retrieves a named ValueObject structure from a ScopeObject structure,
* traversing its parents if necessary.
*
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *).
* \pre \a target was created by createIdentifierNode(char *).
*
* \return A pointer to the stored ValueObject structure named by \a target.
*
* \retval NULL \a target could not be found in \a scope.
*
* \see getLocalScopeValue(ScopeObject *, IdentifierNode *)
* \see createScopeValue(ScopeObject *, IdentifierNode *)
* \see updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *) */
ValueObject *getScopeValue(ScopeObject *scope, /**< [in] The ScopeObject structure to check. */
IdentifierNode *target) /**< [in] The name of the value to find. */
{
ScopeObject *current = scope;
/* Traverse upwards through scopes */
do {
unsigned int n;
/* Check for value in current scope */
for (n = 0; n < current->numvals; n++) {
if (!strcmp(current->names[n]->image, target->image))
return current->values[n];
}
} while ((current = current->parent));
return NULL;
}
/** Retrieves a named ValueObject structure from a ScopeObject structure without
* traversing through its parents.
*
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *).
* \pre \a target was created by createIdentifierNode(char *).
*
* \return A pointer to the stored ValueObject structure named by \a target.
*
* \retval NULL \a target could not be found in \a scope.
*
* \see getScopeValue(ScopeObject *, IdentifierNode *)
* \see createScopeValue(ScopeObject *, IdentifierNode *)
* \see updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *) */
ValueObject *getLocalScopeValue(ScopeObject *scope, /**< [in] The ScopeObject structure to check. */
IdentifierNode *target) /**< [in] The name of the value to find. */
{
unsigned int n;
/* Check for value in current scope */
for (n = 0; n < scope->numvals; n++) {
if (!strcmp(scope->names[n]->image, target->image))
return scope->values[n];
}
return NULL;
}
/** Creates a new, nil, named ValueObject structure in a ScopeObject structure.
*
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *).
* \pre \a target was created by createIdentifierNode(char *).
*
* \return A pointer to the newly created ValueObject structure named by
* \a target.
*
* \retval NULL realloc was unable to allocate memory.
*
* \see getScopeValue(ScopeObject *, IdentifierNode *)
* \see getLocalScopeValue(ScopeObject *, IdentifierNode *)
* \see updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *) */
ValueObject *createScopeValue(ScopeObject *scope, /**< [in,out] The ScopeObject structure to add a value to. */
IdentifierNode *target) /**< [in] The name of the value to add. */
{
unsigned int newnumvals = scope->numvals + 1;
void *mem1 = NULL, *mem2 = NULL;
/* Add value to local scope */
mem1 = realloc(scope->names, sizeof(IdentifierNode *) * newnumvals);
if (!mem1) {
perror("realloc");
return NULL;
}
mem2 = realloc(scope->values, sizeof(ValueObject *) * newnumvals);
if (!mem2) {
perror("realloc");
return NULL;
}
scope->names = mem1;
scope->values = mem2;
scope->names[scope->numvals] = target;
scope->values[scope->numvals] = createNilValueObject();
if (!scope->values[scope->numvals])
return NULL;
scope->numvals = newnumvals;
return scope->values[scope->numvals - 1];
}
/** Updates a ValueObject structure named by an IdentifierNode structure in a
* ScopeObject structure.
*
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *).
* \pre \a target was created by createIdentifierNode(char *).
* \pre The value named by \a target was created by createScopeValue(ScopeObject *, IdentifierNode *).
* \pre \a value was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
*
* \return A pointer to the updated ValueObject structure named by \a target
* (will be the same as \a val).
*
* \retval NULL \a target could not be found in \a scope.
*
* \see getScopeValue(ScopeObject *, IdentifierNode *)
* \see getLocalScopeValue(ScopeObject *, IdentifierNode *)
* \see createScopeValue(ScopeObject *, IdentifierNode *) */
ValueObject *updateScopeValue(ScopeObject *scope, /**< [in,out] A pointer to the ScopeObject structure to update. */
IdentifierNode *target, /**< [in] A pointer to the IdentifierNode structure containing the name of the value to update. */
ValueObject *value) /**< [in] A pointer to the ValueObject structure containing the value to copy for the update. */
{
ScopeObject *current = scope;
/* Traverse upwards through scopes */
do {
unsigned int n;
/* Check for existing value in current scope */
for (n = 0; n < current->numvals; n++) {
if (!strcmp(current->names[n]->image, target->image)) {
/* Wipe out the old value */
deleteValueObject(current->values[n]);
/* Assign the new value */
if (value)
current->values[n] = value;
else
current->values[n] = createNilValueObject();
return current->values[n];
}
}
} while ((current = current->parent));
fprintf(stderr, "%s:%d: unable to store variable at: %s\n", target->fname, target->line, target->image);
return NULL;
}
/** Checks if a string of characters follows the format for a number.
*
* \retval 0 The string of characters is not a number.
* \retval 1 The string of characters is a number. */
unsigned int isNumString(const char *stringdata) /**< [in] The array of characters to check the format of. */
{
unsigned int n;
unsigned int len = strlen(stringdata);
/* Check for empty string */
if (len == 0) return 0;
/* Check for non-digit, non-hyphen, and non-period characters */
for (n = 0; n < len; n++) {
if (!isdigit(stringdata[n])
&& stringdata[n] != '.'
&& stringdata[n] != '-')
return 0;
}
return 1;
}
/** Checks if a string of characters follows the format for a hexadecimal
* number.
*
* \retval 0 The string of characters is not a hexadecimal number.
* \retval 1 The string of characters is a hexadecimal number. */
unsigned int isHexString(const char *stringdata) /**< [in] The array of characters to check the format of. */
{
unsigned int n;
unsigned int len = strlen(stringdata);
/* Check for empty string */
if (len == 0) return 0;
/* Check for non-digit and non-A-through-F characters */
for (n = 0; n < len; n++) {
if (!isdigit(stringdata[n])
&& stringdata[n] != 'A'
&& stringdata[n] != 'B'
&& stringdata[n] != 'C'
&& stringdata[n] != 'D'
&& stringdata[n] != 'E'
&& stringdata[n] != 'F'
&& stringdata[n] != 'a'
&& stringdata[n] != 'b'
&& stringdata[n] != 'c'
&& stringdata[n] != 'd'
&& stringdata[n] != 'e'
&& stringdata[n] != 'f')
return 0;
}
return 1;
}
/** Casts the contents of a ValueObject structure to boolean type in an
* implicit context. Casting is not done directly to the ValueObject structure
* pointed to by \a node, instead, it is performed on a copy of that structure,
* which is what is returned.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to boolean type.
*
* \retval NULL An error occurred while casting.
*
* \see castIntegerImplicit(ValueObject *, ScopeObject *)
* \see castFloatImplicit(ValueObject *, ScopeObject *)
* \see castStringImplicit(ValueObject *, ScopeObject *) */
ValueObject *castBooleanImplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
return castBooleanExplicit(node, scope);
}
/** Casts the contents of a ValueObject structure to integer type in an
* implicit context. Casting is not done directly to the ValueObject structure
* pointed to by \a node, instead, it is performed on a copy of that structure,
* which is what is returned.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to integer type.
*
* \retval NULL An error occurred while casting.
*
* \see castBooleanImplicit(ValueObject *, ScopeObject *)
* \see castFloatImplicit(ValueObject *, ScopeObject *)
* \see castStringImplicit(ValueObject *, ScopeObject *) */
ValueObject *castIntegerImplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
if (node->type == VT_NIL) {
fprintf(stderr, "Cannot implicitly cast nil\n");
return NULL;
}
else return castIntegerExplicit(node, scope);
}
/** Casts the contents of a ValueObject structure to floating point decimal
* type in an implicit context. Casting is not done directly to the
* ValueObject structure pointed to by \a node, instead, it is performed on a
* copy of that structure, which is what is returned.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to floating point decimal type.
*
* \retval NULL An error occurred while casting.
*
* \see castBooleanImplicit(ValueObject *, ScopeObject *)
* \see castIntegerImplicit(ValueObject *, ScopeObject *)
* \see castStringImplicit(ValueObject *, ScopeObject *) */
ValueObject *castFloatImplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
if (node->type == VT_NIL) {
fprintf(stderr, "Cannot implicitly cast nil\n");
return NULL;
}
else return castFloatExplicit(node, scope);
}
/** Casts the contents of a ValueObject structure to string type in an implicit
* context. Casting is not done directly to the ValueObject structure pointed
* to by \a node, instead, it is performed on a copy of that structure, which
* is what is returned.
*
* \note \a scope is used to resolve variable interpolation within the string
* before casting it. Therefore, a simple way to interpolate the
* variables within a string is to call this function with it.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to string type.
*
* \retval NULL An error occurred while casting.
*
* \see castBooleanImplicit(ValueObject *, ScopeObject *)
* \see castIntegerImplicit(ValueObject *, ScopeObject *)
* \see castFloatImplicit(ValueObject *, ScopeObject *) */
ValueObject *castStringImplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
if (node->type == VT_NIL) {
fprintf(stderr, "Cannot implicitly cast nil\n");
return NULL;
}
else return castStringExplicit(node, scope);
}
/** Casts the contents of a ValueObject structure to boolean type in an
* explicit context. Casting is not done directly to the ValueObject structure
* pointed to by \a node, instead, it is performed on a copy of that structure,
* which is what is returned.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to boolean type.
*
* \retval NULL An error occurred while casting.
*
* \see castIntegerExplicit(ValueObject *, ScopeObject *)
* \see castFloatExplicit(ValueObject *, ScopeObject *)
* \see castStringExplicit(ValueObject *, ScopeObject *) */
ValueObject *castBooleanExplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
switch (node->type) {
case VT_NIL:
return createBooleanValueObject(0);
case VT_BOOLEAN:
return createBooleanValueObject(getInteger(node));
case VT_INTEGER:
return createBooleanValueObject(getInteger(node) != 0);
case VT_FLOAT:
return createBooleanValueObject(getFloat(node) != 0.0);
case VT_STRING:
if (strstr(getString(node), ":{")) {
/* Perform interpolation */
ValueObject *ret = NULL;
ValueObject *interp = castStringExplicit(node, scope);
if (!interp) return NULL;
ret = createBooleanValueObject(getString(interp)[0] != '\0');
deleteValueObject(interp);
return ret;
}
else
return createBooleanValueObject(getString(node)[0] != '\0');
}
fprintf(stderr, "Unknown value type encountered during boolean cast\n");
return NULL;
}
/** Casts the contents of a ValueObject structure to integer type in an
* explicit context. Casting is not done directly to the ValueObject structure
* pointed to by \a node, instead, it is performed on a copy of that structure,
* which is what is returned.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to integer type.
*
* \retval NULL An error occurred while casting.
*
* \see castBooleanExplicit(ValueObject *, ScopeObject *)
* \see castFloatExplicit(ValueObject *, ScopeObject *)
* \see castStringExplicit(ValueObject *, ScopeObject *) */
ValueObject *castIntegerExplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
switch (node->type) {
case VT_NIL:
return createIntegerValueObject(0);
case VT_BOOLEAN:
case VT_INTEGER:
return createIntegerValueObject(getInteger(node));
case VT_FLOAT:
return createIntegerValueObject(getFloat(node));
case VT_STRING:
if (strstr(getString(node), ":{")) {
/* Perform interpolation */
ValueObject *ret = NULL;
ValueObject *interp = castStringExplicit(node, scope);
int value;
if (!interp) return NULL;
if (!isNumString(getString(interp))) {
fprintf(stderr, "Unable to cast value\n");
deleteValueObject(interp);
return NULL;
}
sscanf(getString(interp), "%i", &value);
ret = createIntegerValueObject(value);
deleteValueObject(interp);
return ret;
}
else {
int value;
if (!isNumString(getString(node))) {
fprintf(stderr, "Unable to cast value\n");
return NULL;
}
sscanf(getString(node), "%i", &value);
return createIntegerValueObject(value);
}
}
fprintf(stderr, "Unknown value type encountered during integer cast\n");
return NULL;
}
/** Casts the contents of a ValueObject structure to floating point decimal
* type in an explicit context. Casting is not done directly to the
* ValueObject structure pointed to by \a node, instead, it is performed on a
* copy of that structure, which is what is returned.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to floating point decimal type.
*
* \retval NULL An error occurred while casting.
*
* \see castBooleanExplicit(ValueObject *, ScopeObject *)
* \see castIntegerExplicit(ValueObject *, ScopeObject *)
* \see castStringExplicit(ValueObject *, ScopeObject *) */
ValueObject *castFloatExplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
switch (node->type) {
case VT_NIL:
return createFloatValueObject(0.0);
case VT_BOOLEAN:
case VT_INTEGER:
return createFloatValueObject(getInteger(node));
case VT_FLOAT:
return createFloatValueObject(getFloat(node));
case VT_STRING:
if (strstr(getString(node), ":{")) {
/* Perform interpolation */
ValueObject *ret = NULL;
ValueObject *interp = castStringExplicit(node, scope);
float value;
if (!interp) return NULL;
if (!isNumString(getString(interp))) {
fprintf(stderr, "Unable to cast value\n");
deleteValueObject(interp);
return NULL;
}
sscanf(getString(interp), "%f", &value);
ret = createFloatValueObject(value);
deleteValueObject(interp);
return ret;
}
else {
float value;
if (!isNumString(getString(node))) {
fprintf(stderr, "Unable to cast value\n");
return NULL;
}
sscanf(getString(node), "%f", &value);
return createFloatValueObject(value);
}
}
fprintf(stderr, "Unknown value type encountered during floating point decimal cast\n");
return NULL;
}
/** Casts the contents of a ValueObject structure to string type in an explicit
* context. Casting is not done to directly the ValueObject structure pointed
* to by \a node, instead, it is performed on a copy of that structure, which
* is what is returned.
*
* \note \a scope is used to resolve variable interpolation within the string
* before casting it. Therefore, a simple way to interpolate the
* variables within a string is to call this function with it.
*
* \pre \a node was created by either createNilValueObject(void), createBooleanValueObject(int),
* createIntegerValueObject(int), createFloatValueObject(float), createStringValueObject(char *),
* or copied with copyValueObject(ValueObject *).
* \pre \a scope was created by createScopeObject(ScopeObject *).
*
* \return A pointer to a ValueObject structure with a copy of the contents of
* \a node, cast to string type.
*
* \retval NULL An error occurred while casting.
*
* \see castBooleanExplicit(ValueObject *, ScopeObject *)
* \see castIntegerExplicit(ValueObject *, ScopeObject *)
* \see castFloatExplicit(ValueObject *, ScopeObject *) */
ValueObject *castStringExplicit(ValueObject *node, /**< [in] The ValueObject structure to cast. */
ScopeObject *scope) /**< [in] The ScopeObject structure to use for variable interpolation. */
{
if (!node) return NULL;
switch (node->type) {
case VT_NIL: {
char *str = createString("");
if (!str) return NULL;
return createStringValueObject(str);
}
case VT_BOOLEAN: {
/** \note The spec does not define how TROOFs may be
* cast to YARNs. */
fprintf(stderr, "Cannot cast TROOF to YARN\n");
return NULL;
}
case VT_INTEGER: {
char *data = NULL;
/* One character per integer bit plus one more for the
* null character */
size_t size = sizeof(int) * 8 + 1;
data = malloc(sizeof(char) * size);
if (!data) return NULL;
sprintf(data, "%i", getInteger(node));
return createStringValueObject(data);
}
case VT_FLOAT: {
char *data = NULL;
unsigned int precision = 2;
/* One character per float bit plus one more for the
* null character */
size_t size = sizeof(float) * 8 + 1;
data = malloc(sizeof(char) * size);
if (!data) return NULL;
sprintf(data, "%f", getFloat(node));
/* Truncate to a certain number of decimal places */
strchr(data, '.')[precision + 1] = '\0';
return createStringValueObject(data);
}
case VT_STRING: {
char *temp = NULL;
char *data = NULL;
char *str = getString(node);
unsigned int a, b, size;
/* Perform interpolation */
size = strlen(getString(node)) + 1;
temp = malloc(sizeof(char) * size);
for (a = 0, b = 0; str[b] != '\0'; ) {
if (!strncmp(str + b, ":)", 2)) {
temp[a] = '\n';
a++, b += 2;
}
else if (!strncmp(str + b, ":>", 2)) {
temp[a] = '\t';
a++, b += 2;
}
else if (!strncmp(str + b, ":o", 2)) {
temp[a] = '\a';
a++, b += 2;
}
else if (!strncmp(str + b, ":\"", 2)) {
temp[a] = '"';
a++, b += 2;
}
else if (!strncmp(str + b, "::", 2)) {
temp[a] = ':';
a++, b += 2;
}
else if (!strncmp(str + b, ":(", 2)) {
const char *start = str + b + 2;
const char *end = strchr(start, ')');
unsigned short len = end - start;
char *image = malloc(sizeof(char) * (len + 1));
long codepoint;
char out[3];
unsigned short num;
void *mem = NULL;
strncpy(image, start, len);
image[len] = '\0';
if (!isHexString(image)) {
fprintf(stderr, "Please supply a valid hexadecimal number\n");
free(temp);
free(image);
return NULL;
}
codepoint = strtol(image, NULL, 16);
free(image);
num = convertCodePointToUTF8(codepoint, out);
if (num == 0) {
free(temp);
return NULL;
}
size += num;
mem = realloc(temp, size);
if (!mem) {
perror("realloc");
free(temp);
return NULL;
}
temp = mem;
strncpy(temp + a, out, num);
a += num, b += len + 3;
}
else if (!strncmp(str + b, ":[", 2)) {
const char *start = str + b + 2;
const char *end = strchr(start, ']');
unsigned short len = end - start;
char *image = malloc(sizeof(char) * (len + 1));
long codepoint;
char out[3];
unsigned short num;
void *mem = NULL;
strncpy(image, start, len);
strncpy(image, start, len);
image[len] = '\0';
codepoint = convertNormativeNameToCodePoint(image);
free(image);
if (codepoint < 0) {
free(temp);
return NULL;
}
num = convertCodePointToUTF8(codepoint, out);
size += num;
mem = realloc(temp, size);
if (!mem) {
perror("realloc");
free(temp);
return NULL;
}
temp = mem;
strncpy(temp + a, out, num);
a += num, b += len + 3;
}
else if (!strncmp(str + b, ":{", 2)) {
IdentifierNode *target = NULL;
ValueObject *val = NULL, *use = NULL;
/* Copy the variable name into image */
const char *start = str + b + 2;
const char *end = strchr(start, '}');
unsigned short len = end - start;
char *image = malloc(sizeof(char) * (len + 1));
void *mem = NULL;
strncpy(image, start, len);
image[len] = '\0';
if (!strcmp(image, "IT"))
/* Lookup implicit variable */
val = scope->impvar;
else {
/* Create a new IdentifierNode
* structure and lookup its
* value */
target = createIdentifierNode(image, NULL, 0);
if (!target) {
free(temp);
return NULL;
}
val = getScopeValue(scope, target);
if (!val) {
fprintf(stderr, "Variable does not exist at: %s\n", image);
deleteIdentifierNode(target);
free(temp);
return NULL;
}
deleteIdentifierNode(target);
}
/* Cast the variable value to a string */
if (!(use = castStringImplicit(val, scope))) {
free(temp);
return NULL;
}
/* Update the size of the new string */
size += strlen(getString(use));
mem = realloc(temp, size);
if (!mem) {
perror("realloc");
free(temp);
}
temp = mem;
/* Copy the variable string into the new string */
strcpy(temp + a, getString(use));
a += strlen(getString(use)), b += len + 3;
deleteValueObject(use);
}
else {
temp[a] = str[b];
a++, b++;
}
}
temp[a] = '\0';
data = malloc(sizeof(char) * (strlen(temp) + 1));
strcpy(data, temp);
free(temp);
return createStringValueObject(data);
}
}
fprintf(stderr, "Unknown value type encountered during string cast\n");
return NULL;
}
/** Interprets an implicit variable expression.
*
* \pre \a node was created by createExprNode(ExprType type, void *expr)
* where \a type is ET_IMPVAR and \a expr is NULL.
* \pre \a scope was created by createScopeObject(ScopeObject *) and contains
* contents added by createScopeValue(ScopeObject *, IdentifierNode *) and
* contents updated by updateScopeValue(ScopeObject *, IdentifierNode *, ValueObject *).
*
* \note \a node is not used by this function but is still included in its
* prototype to allow this function to be stored in a jump table for fast
* execution.
*
* \return A pointer to a ValueObject structure containing the value of the
* current scope's implicit variable.
*
* \see interpretCastExprNode(ExprNode *, ScopeObject *)
* \see interpretFuncCallExprNode(ExprNode *, ScopeObject *)
* \see interpretIdentifierExprNode(ExprNode *, ScopeObject *)
* \see interpretConstantExprNode(ExprNode *, ScopeObject *) */
ValueObject *interpretImpVarExprNode(ExprNode *node, /**< [in] A pointer to an ExprNode structure with type set to ET_IMPVAR. */
ScopeObject *scope) /**< Not used (see note). */
{
node = NULL;
return scope->impvar;
}
/** Interprets a cast expression.
*