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Title: Making games Description: Making games with HappyFunTimes

Table of Contents


Setting up for Development

Quick Setup

These instructions are for HTML5/Electron games. If you're using Unity3D use this guide.

  • Install Node.js
  • Clone/Download a sample game. I'd suggest hft-clean or hft-simple
  • cd to the the folder you clone/unzipped the download and type npm install
  • type npm start to see it run

Detailed Guide

Install HappyFunTimes

HappyFuntTimes can be used as an HTML5 web server OR as a library for Electron. Electron let's you package an HTML5 web page into a standalone native app.

Both require you to have node.js installed so install it from here.

Once installed up a terminal or Node Command Prompt (should appear on your Start screen)

Download or clone an example Game

Clone/Download a sample game. I'd suggest hft-clean or hft-simple

For example, assuming you have git installed

git clone https://github.com/greggman/hft-simple.git

Or you can download a zip. For example if you go to http://github.com/greggman/hft-simple you should see a "Download ZIP" button on the right side.

cd to the the folder you clone/unzipped the download and type

npm install

This will install various JavaScript libraries the samples depend on including the happyfuntimes library.

Run It

npm start

Should launch the game

Connect Controllers

Open a browser window, make it small enough to see both the game and the browser window at the same time. Go to http://happyfuntimes.net. It should connect to the game. Make sure your smartphone is on the same WiFi as your computer. Use its browser and go to http://happyfuntimes.net and it should also connect to the game

NOTE: Only works on home networks. It's unlikely to work on corp networks, coffee shops, airport wifi, etc...


Next step: Game Structure