-
Notifications
You must be signed in to change notification settings - Fork 1
/
reset.v
432 lines (426 loc) · 9.37 KB
/
reset.v
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
module reset(
input clk,
input reset_en,
output reg [7:0] x,
output reg [6:0] y,
output reg [2:0] colour
);
reg [6:0] curr, next;
localparam D0 = 7'd0,
D1 = 7'd1,
D2 = 7'd2,
D3 = 7'd3,
D4 = 7'd4,
D5 = 7'd5,
D6 = 7'd6,
D7 = 7'd7,
D8 = 7'd8,
D9 = 7'd9,
D10 = 7'd10,
D11 = 7'd11,
D12 = 7'd12,
D13 = 7'd13,
D14 = 7'd14,
D15 = 7'd15,
D16 = 7'd16,
D17 = 7'd17,
D18 = 7'd18,
D19 = 7'd19,
D20 = 7'd20,
D21 = 7'd21,
D22 = 7'd22,
D23 = 7'd23,
D24 = 7'd24,
D25 = 7'd25,
D26 = 7'd26,
D27 = 7'd27,
D28 = 7'd28,
D29 = 7'd29,
D30 = 7'd30,
D31 = 7'd31,
D32 = 7'd32,
D33 = 7'd33,
D34 = 7'd34,
D35 = 7'd35,
D36 = 7'd36,
D37 = 7'd37,
D38 = 7'd38,
D39 = 7'd39,
D40 = 7'd40,
D41 = 7'd41,
D42 = 7'd42,
D43 = 7'd43,
D44 = 7'd44,
D45 = 7'd45,
D46 = 7'd46,
D47 = 7'd47,
D48 = 7'd48,
D49 = 7'd49,
D50 = 7'd50,
D51 = 7'd51,
D52 = 7'd52,
D53 = 7'd53,
D54 = 7'd54,
D55 = 7'd55,
D56 = 7'd56,
D57 = 7'd57,
D58 = 7'd58,
D59 = 7'd59,
D60 = 7'd60,
D61 = 7'd61,
D62 = 7'd62,
D63 = 7'd63,
D64 = 7'd64,
D65 = 7'd65,
WAIT = 7'd66,
WAIT_RESET = 7'd67;
always@(posedge clk) begin: state_table
case(curr)
WAIT: next = reset_en ? D0 : WAIT; // stay in wait mode until we need to reset the colour of the boxes
D0: next = D1;
D1: next = D2;
D2: next = D3;
D3: next = D4;
D4: next = D5;
D5: next = D6;
D6: next = D7;
D7: next = D8;
D8: next = D9;
D9: next = D10;
D10: next = D11;
D11: next = D12;
D12: next = D13;
D13: next = D14;
D14: next = D15;
D15: next = D16;
D16: next = D17;
D17: next = D18;
D18: next = D19;
D19: next = D20;
D20: next = D21;
D21: next = D22;
D22: next = D23;
D23: next = D24;
D24: next = D25;
D25: next = D26;
D26: next = D27;
D27: next = D28;
D28: next = D29;
D29: next = D30;
D30: next = D31;
D31: next = D32;
D32: next = D33;
D33: next = D34;
D34: next = D35;
D35: next = D36;
D36: next = D37;
D37: next = D38;
D38: next = D39;
D39: next = D40;
D40: next = D41;
D41: next = D42;
D42: next = D43;
D43: next = D44;
D44: next = D45;
D45: next = D46;
D46: next = D47;
D47: next = D48;
D48: next = D49;
D49: next = D50;
D50: next = D51;
D51: next = D52;
D52: next = D53;
D53: next = D54;
D54: next = D55;
D55: next = D56;
D56: next = D57;
D57: next = D58;
D58: next = D59;
D59: next = D60;
D60: next = D61;
D61: next = D62;
D62: next = D63;
D63: next = D64;
D64: next = D65;
D65: next = WAIT_RESET;
WAIT_RESET: next = reset_en ? WAIT_RESET : WAIT; // stay here so that it doesn't keep cycling
default: next = WAIT;
endcase
end
// get the boxes to reset to white
always@(*) begin
case(curr)
D0: begin // return left side of player one to original state
x <= 8'b0010_0110; // 38
y <= 7'b000_0100; // 4
end
D1: begin
x <= 8'b0010_0110; // 38
y <= 7'b000_1101; // 13
end
D2: begin
x <= 8'b0010_0110; // 38
y <= 7'b001_0011; // 19
end
D3: begin
x <= 8'b0010_0110; // 38
y <= 7'b001_0110; // 22
end
D4: begin
x <= 8'b0010_0110; // 38
y <= 7'b001_1001; // 25
end
D5: begin
x <= 8'b0010_0110; // 38
y <= 7'b001_1111; // 31
end
D6: begin
x <= 8'b0010_0110; // 38
y <= 7'b010_0101; // 37
end
D7: begin
x <= 8'b0010_0110; // 38
y <= 7'b011_0001; // 49
end
D8: begin
x <= 8'b0010_0110; // 38
y <= 7'b011_1010; // 58
end
D9: begin
x <= 8'b0010_0110; // 38
y <= 7'b011_1101; // 61
end
D10: begin
x <= 8'b0010_0110; // 38
y <= 7'b100_0011; // 67
end
D11: begin
x <= 8'b0010_0110; // 38
y <= 7'b100_1100; // 76
end
D12: begin
x <= 8'b0010_0110; // 38
y <= 7'b101_0010; // 82
end
D13: begin
x <= 8'b0010_0110; // 38
y <= 7'b101_0101; // 85
end
D14: begin
x <= 8'b0010_0110; // 38
y <= 7'b101_1000; // 88
end
D15: begin
x <= 8'b0010_0110; // 38
y <= 7'b101_1110; // 94
end
D16: begin
x <= 8'b0010_0110; // 38
y <= 7'b110_0001; // 97
end
D17: begin // return right side of player one to original state
x <= 8'b0010_1011; // 43
y <= 7'b000_0111; // 7
end
D18: begin
x <= 8'b0010_1011; // 43
y <= 7'b000_1010; // 10
end
D19: begin
x <= 8'b0010_1011; // 43
y <= 7'b001_0000; // 16
end
D20: begin
x <= 8'b0010_1011; // 43
y <= 7'b001_1100; // 28
end
D21: begin
x <= 8'b0010_1011; // 43
y <= 7'b010_0010; // 34
end
D22: begin
x <= 8'b0010_1011; // 43
y <= 7'b010_1000; // 40
end
D23: begin
x <= 8'b0010_1011; // 43
y <= 7'b010_1011; // 43
end
D24: begin
x <= 8'b0010_1011; // 43
y <= 7'b010_1110; // 46
end
D25: begin
x <= 8'b0010_1011; // 43
y <= 7'b011_0100; // 52
end
D26: begin
x <= 8'b0010_1011; // 43
y <= 7'b011_0111; // 55
end
D27: begin
x <= 8'b0010_1011; // 43
y <= 7'b100_0000; // 64
end
D28: begin
x <= 8'b0010_1011; // 43
y <= 7'b100_0110; // 70
end
D29: begin
x <= 8'b0010_1011; // 43
y <= 7'b100_1001; // 73
end
D30: begin
x <= 8'b0010_1011; // 43
y <= 7'b100_1111; // 79
end
D31: begin
x <= 8'b0010_1011; // 43
y <= 7'b101_1011; // 91
end
D32: begin
x <= 8'b0010_1011; // 43
y <= 7'b110_0100; // 100
end
D33: begin // return left side of player two to original state
x <= 8'b0111_0110; // 118
y <= 7'b000_0100; // 4
end
D34: begin
x <= 8'b0111_0110; // 118
y <= 7'b000_1101; // 13
end
D35: begin
x <= 8'b0111_0110; // 118
y <= 7'b001_0011; // 19
end
D36: begin
x <= 8'b0111_0110; // 118
y <= 7'b001_0110; // 22
end
D37: begin
x <= 8'b0111_0110; // 118
y <= 7'b001_1001; // 25
end
D38: begin
x <= 8'b0111_0110; // 118
y <= 7'b001_1111; // 31
end
D39: begin
x <= 8'b0111_0110; // 118
y <= 7'b010_0101; // 37
end
D40: begin
x <= 8'b0111_0110; // 118
y <= 7'b011_0001; // 49
end
D41: begin
x <= 8'b0111_0110; // 118
y <= 7'b011_1010; // 58
end
D42: begin
x <= 8'b0111_0110; // 118
y <= 7'b011_1101; // 61
end
D43: begin
x <= 8'b0111_0110; // 118
y <= 7'b100_0011; // 67
end
D44: begin
x <= 8'b0111_0110; // 118
y <= 7'b100_1100; // 76
end
D45: begin
x <= 8'b0111_0110; // 118
y <= 7'b101_0010; // 82
end
D46: begin
x <= 8'b0111_0110; // 118
y <= 7'b101_0101; // 85
end
D47: begin
x <= 8'b0111_0110; // 118
y <= 7'b101_1000; // 88
end
D48: begin
x <= 8'b0111_0110; // 118
y <= 7'b101_1110; // 94
end
D49: begin
x <= 8'b0111_0110; // 118
y <= 7'b110_0001; // 97
end
D50: begin // return right side of player two to original state
x <= 8'b0111_1011; // 123
y <= 7'b000_0111; // 7
end
D51: begin
x <= 8'b0111_1011; // 123
y <= 7'b000_1010; // 10
end
D52: begin
x <= 8'b0111_1011; // 123
y <= 7'b001_0000; // 16
end
D53: begin
x <= 8'b0111_1011; // 123
y <= 7'b001_1100; // 28
end
D54: begin
x <= 8'b0111_1011; // 123
y <= 7'b010_0010; // 34
end
D55: begin
x <= 8'b0111_1011; // 123
y <= 7'b010_1000; // 40
end
D56: begin
x <= 8'b0111_1011; // 123
y <= 7'b010_1011; // 43
end
D57: begin
x <= 8'b0111_1011; // 123
y <= 7'b010_1110; // 46
end
D58: begin
x <= 8'b0111_1011; // 123
y <= 7'b011_0100; // 52
end
D59: begin
x <= 8'b0111_1011; // 123
y <= 7'b011_0111; // 55
end
D60: begin
x <= 8'b0111_1011; // 123
y <= 7'b100_0000; // 64
end
D61: begin
x <= 8'b0111_1011; // 123
y <= 7'b100_0110; // 70
end
D62: begin
x <= 8'b0111_1011; // 123
y <= 7'b100_1001; // 73
end
D63: begin
x <= 8'b0111_1011; // 123
y <= 7'b100_1111; // 79
end
D64: begin
x <= 8'b0111_1011; // 123
y <= 7'b101_1011; // 91
end
D65: begin
x <= 8'b0111_1011; // 123
y <= 7'b110_0100; // 100
end
endcase
end
always@(*) begin
if (!reset_en) curr <= WAIT; // stay in wait if reset is off
else begin
curr <= next; // otherwise go to next state
colour <= 3'b111; // colour of reset box
end
end
endmodule