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在unity andorid 环境下使用WebSocket4Ne4连接WebSocketServer ,客户都使用data发送数据例如[byte,int,long,imgdata]
在服务端处理IPackageMapper<WebSocketPackage, YoloPackage>
出现图片数据包有时候未能完整接收 我改如何返回或处理这种情况并等待包接收完成
The text was updated successfully, but these errors were encountered:
这错误是WebSocket客户端发送的数据没有mask, 这是老版本客户端的问题。升级一下WebSocket4Net.
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使用的版本是0.15.2 最新稳定版,运行一段时间是正确的工作,服务端和客户端数据收发正常。在andorid 低功耗情况下偶尔出现,调试收到包不完整 图片不是预期完整数据
服务器端最近刚刚升级了?
SuperSocket.WebSocket.Server 2.0.0-beta.28
能确定客户端的ip和类型吗?出现不是很频繁是吧?
目前测试一个安卓客户端IPV4 WIFI连接局域网情况下, 在获取摄像头流中每隔10帧发送一次640*640图片数据 目前能正常运行一段时间 偶尔会出现异常,调试异常是图片无法得到完整数据在byte[]转换jpg抛出,是否丢包现象。
kerryjiang
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在unity andorid 环境下使用WebSocket4Ne4连接WebSocketServer ,客户都使用data发送数据例如[byte,int,long,imgdata]
在服务端处理IPackageMapper<WebSocketPackage, YoloPackage>
出现图片数据包有时候未能完整接收 我改如何返回或处理这种情况并等待包接收完成
The text was updated successfully, but these errors were encountered: