forked from rabbitmq/amqp091-go
-
Notifications
You must be signed in to change notification settings - Fork 0
/
example_client_test.go
292 lines (256 loc) · 7.2 KB
/
example_client_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
// Copyright (c) 2021 VMware, Inc. or its affiliates. All Rights Reserved.
// Copyright (c) 2012-2021, Sean Treadway, SoundCloud Ltd.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package amqp091_test
import (
"errors"
"fmt"
"log"
"os"
"time"
amqp "github.com/rabbitmq/amqp091-go"
)
// This exports a Session object that wraps this library. It
// automatically reconnects when the connection fails, and
// blocks all pushes until the connection succeeds. It also
// confirms every outgoing message, so none are lost.
// It doesn't automatically ack each message, but leaves that
// to the parent process, since it is usage-dependent.
//
// Try running this in one terminal, and `rabbitmq-server` in another.
// Stop & restart RabbitMQ to see how the queue reacts.
func Example() {
name := "job_queue"
addr := "amqp://guest:guest@localhost:5672/"
queue := New(name, addr)
message := []byte("message")
// Attempt to push a message every 2 seconds
for {
time.Sleep(time.Second * 2)
if err := queue.Push(message); err != nil {
fmt.Printf("Push failed: %s\n", err)
} else {
fmt.Println("Push succeeded!")
}
}
}
type Session struct {
name string
logger *log.Logger
connection *amqp.Connection
channel *amqp.Channel
done chan bool
notifyConnClose chan *amqp.Error
notifyChanClose chan *amqp.Error
notifyConfirm chan amqp.Confirmation
isReady bool
}
const (
// When reconnecting to the server after connection failure
reconnectDelay = 5 * time.Second
// When setting up the channel after a channel exception
reInitDelay = 2 * time.Second
// When resending messages the server didn't confirm
resendDelay = 5 * time.Second
)
var (
errNotConnected = errors.New("not connected to a server")
errAlreadyClosed = errors.New("already closed: not connected to the server")
errShutdown = errors.New("session is shutting down")
)
// New creates a new consumer state instance, and automatically
// attempts to connect to the server.
func New(name string, addr string) *Session {
session := Session{
logger: log.New(os.Stdout, "", log.LstdFlags),
name: name,
done: make(chan bool),
}
go session.handleReconnect(addr)
return &session
}
// handleReconnect will wait for a connection error on
// notifyConnClose, and then continuously attempt to reconnect.
func (session *Session) handleReconnect(addr string) {
for {
session.isReady = false
log.Println("Attempting to connect")
conn, err := session.connect(addr)
if err != nil {
log.Println("Failed to connect. Retrying...")
select {
case <-session.done:
return
case <-time.After(reconnectDelay):
}
continue
}
if done := session.handleReInit(conn); done {
break
}
}
}
// connect will create a new AMQP connection
func (session *Session) connect(addr string) (*amqp.Connection, error) {
conn, err := amqp.Dial(addr)
if err != nil {
return nil, err
}
session.changeConnection(conn)
log.Println("Connected!")
return conn, nil
}
// handleReconnect will wait for a channel error
// and then continuously attempt to re-initialize both channels
func (session *Session) handleReInit(conn *amqp.Connection) bool {
for {
session.isReady = false
err := session.init(conn)
if err != nil {
log.Println("Failed to initialize channel. Retrying...")
select {
case <-session.done:
return true
case <-time.After(reInitDelay):
}
continue
}
select {
case <-session.done:
return true
case <-session.notifyConnClose:
log.Println("Connection closed. Reconnecting...")
return false
case <-session.notifyChanClose:
log.Println("Channel closed. Re-running init...")
}
}
}
// init will initialize channel & declare queue
func (session *Session) init(conn *amqp.Connection) error {
ch, err := conn.Channel()
if err != nil {
return err
}
err = ch.Confirm(false)
if err != nil {
return err
}
_, err = ch.QueueDeclare(
session.name,
false, // Durable
false, // Delete when unused
false, // Exclusive
false, // No-wait
nil, // Arguments
)
if err != nil {
return err
}
session.changeChannel(ch)
session.isReady = true
log.Println("Setup!")
return nil
}
// changeConnection takes a new connection to the queue,
// and updates the close listener to reflect this.
func (session *Session) changeConnection(connection *amqp.Connection) {
session.connection = connection
session.notifyConnClose = make(chan *amqp.Error)
session.connection.NotifyClose(session.notifyConnClose)
}
// changeChannel takes a new channel to the queue,
// and updates the channel listeners to reflect this.
func (session *Session) changeChannel(channel *amqp.Channel) {
session.channel = channel
session.notifyChanClose = make(chan *amqp.Error)
session.notifyConfirm = make(chan amqp.Confirmation, 1)
session.channel.NotifyClose(session.notifyChanClose)
session.channel.NotifyPublish(session.notifyConfirm)
}
// Push will push data onto the queue, and wait for a confirm.
// If no confirms are received until within the resendTimeout,
// it continuously re-sends messages until a confirm is received.
// This will block until the server sends a confirm. Errors are
// only returned if the push action itself fails, see UnsafePush.
func (session *Session) Push(data []byte) error {
if !session.isReady {
return errors.New("failed to push: not connected")
}
for {
err := session.UnsafePush(data)
if err != nil {
session.logger.Println("Push failed. Retrying...")
select {
case <-session.done:
return errShutdown
case <-time.After(resendDelay):
}
continue
}
select {
case confirm := <-session.notifyConfirm:
if confirm.Ack {
session.logger.Println("Push confirmed!")
return nil
}
case <-time.After(resendDelay):
}
session.logger.Println("Push didn't confirm. Retrying...")
}
}
// UnsafePush will push to the queue without checking for
// confirmation. It returns an error if it fails to connect.
// No guarantees are provided for whether the server will
// receive the message.
func (session *Session) UnsafePush(data []byte) error {
if !session.isReady {
return errNotConnected
}
return session.channel.Publish(
"", // Exchange
session.name, // Routing key
false, // Mandatory
false, // Immediate
amqp.Publishing{
ContentType: "text/plain",
Body: data,
},
)
}
// Stream will continuously put queue items on the channel.
// It is required to call delivery.Ack when it has been
// successfully processed, or delivery.Nack when it fails.
// Ignoring this will cause data to build up on the server.
func (session *Session) Stream() (<-chan amqp.Delivery, error) {
if !session.isReady {
return nil, errNotConnected
}
return session.channel.Consume(
session.name,
"", // Consumer
false, // Auto-Ack
false, // Exclusive
false, // No-local
false, // No-Wait
nil, // Args
)
}
// Close will cleanly shutdown the channel and connection.
func (session *Session) Close() error {
if !session.isReady {
return errAlreadyClosed
}
err := session.channel.Close()
if err != nil {
return err
}
err = session.connection.Close()
if err != nil {
return err
}
close(session.done)
session.isReady = false
return nil
}