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Issue is spirv[4] = (uint32_t)&shaderModuleCreateInfo;. Pointers can't be treated as 32-bit in the 64-bit world.
spirv[4] = (uint32_t)&shaderModuleCreateInfo;
It's currently hard coded for 32-bit.
The text was updated successfully, but these errors were encountered:
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Issue is
spirv[4] = (uint32_t)&shaderModuleCreateInfo;
. Pointers can't be treated as 32-bit in the 64-bit world.It's currently hard coded for 32-bit.
The text was updated successfully, but these errors were encountered: