Implemented:
- Asynchronously calls and callbacks
- Concurrency
- Cache
- Async sound assets loading
- Reimplemented sounds handling for Android and iOS
- Reimplemented assets loading and handling
- Reimplemented texture loading
- Improved performence during loading textures and swtching between screens
- Added support FXG atlases
- Added support ATF textures and atlases
- Added support bitmap textures and atlases (jpeg, png etc.)
- Added support Dragon Bones
- Plugin for Adobe Illustrator for crearing FXG atlases
- first public version