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to automatically run the dispatchers after any other prior keypress,
like actually assigning bind = mod, key, ,manually.
With this would it make sense to allow catchall or "catchallgreedy" for
modifiers too? like
bind = catchall, catchall, submap, reset
even though bind = , catchall works for modifier key
presses alone it does not when MOD is still pressed and a new otherwise expected keybind is attempted (that's why the double
catchall lines in the example). For it catchall could
be extended or if added "catchallgreedy" could do it
instead of either having to be declared again on the mod field?
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Hi, here's some ideas to make exiting submaps smoother.
(minor issue)For example:
Requires an extra keypress to exit the submap.
What about something like
to automatically run the dispatchers after any other prior keypress,
like actually assigning
bind = mod, key, ,
manually.With this would it make sense to allow
catchall
or "catchallgreedy
" formodifiers too? like
even though
bind = , catchall
works for modifier keypresses alone it does not when MOD is still pressed and a new
otherwiseexpected keybind is attempted (that's why the doublecatchall lines in the example). For it
catchall
couldbe extended or if added "
catchallgreedy
" could do itinstead of either having to be declared again on the mod field?
Thanks 😁
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