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[Add Module] A Paradrop module that allows synched vehicles to be used for paradrop of player and AI #68

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6komodo6 opened this issue Jun 21, 2024 · 4 comments
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@6komodo6
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Module Title
Paradrop troop transport

Module Description
This module, when synched to a specific vehicle (heli/planes), will add addAction to it. When the player is in that vic along with AI in group, they can use the addAction to EJECT along with their AI group as a paradrop. They open their chutes (predetermined height in module if possible) and land. This module takes care of replacing back any backpacks they had before the jump for the player and AI

Attributes
Chute open height
Smoke trails the paradrop to show location or at time of touchdown
Type of chute (static or steerable)

@hypoxia125
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When you say smoke trails, you mean on each person? Or drop a smoke from the aircraft and have it land wherever it lands? Or fictional ring of smoke when the first person lands?

@hypoxia125 hypoxia125 self-assigned this Aug 19, 2024
@hypoxia125 hypoxia125 added the Add Module Request the addition of a module label Aug 19, 2024
@hypoxia125 hypoxia125 added this to the 0.8.0 milestone Aug 19, 2024
@hypoxia125
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Merged to 0.8.0 develop. Will release when 0.8.0 drops.

@6komodo6
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When you say smoke trails, you mean on each person? Or drop a smoke from the aircraft and have it land wherever it lands? Or fictional ring of smoke when the first person lands?

Yeah meant on the belt or foot of each person, for visual indication

@hypoxia125
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Yeah I can add that in a patch

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