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driverlog.cpp
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driverlog.cpp
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//========= Copyright Valve Corporation ============//
#include "driverlog.h"
#include <stdio.h>
#include <stdarg.h>
static vr::IVRDriverLog * s_pLogFile = NULL;
bool InitDriverLog( vr::IVRDriverLog *pDriverLog )
{
if( s_pLogFile )
return false;
s_pLogFile = pDriverLog;
return s_pLogFile != NULL;
}
void CleanupDriverLog()
{
s_pLogFile = NULL;
}
static void DriverLogVarArgs( const char *pMsgFormat, va_list args )
{
char buf[1024];
#if defined( WIN32 )
vsprintf_s( buf, pMsgFormat, args );
#else
vsnprintf( buf, sizeof(buf), pMsgFormat, args );
#endif
if( s_pLogFile )
s_pLogFile->Log( buf );
}
void DriverLog( const char *pMsgFormat, ... )
{
va_list args;
va_start( args, pMsgFormat );
DriverLogVarArgs( pMsgFormat, args );
va_end(args);
}
void DebugDriverLog( const char *pMsgFormat, ... )
{
#ifdef _DEBUG
va_list args;
va_start( args, pMsgFormat );
DriverLogVarArgs( pMsgFormat, args );
va_end(args);
#endif
}