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bst.cpp
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bst.cpp
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#include "bst.h"
/*
----------------------------
Provider tree implementation
----------------------------
*/
provider_node::provider_node()
{
provider_data = NULL;
left = right = NULL;
}
provider_node::provider_node(provider *& copy)
{
left = right = NULL;
provider_data = new provider(*copy);
}
provider_node::~provider_node()
{
if(provider_data)
delete(provider_data);
}
provider_node *& provider_node::go_left()
{
return left;
}
provider_node *& provider_node::go_right()
{
return right;
}
void provider_node::display()
{
provider_data->display(cout);
}
/*
Ryan Addition: Provider data getter
*/
provider* provider_node::retrieve_provider_data()
{
return provider_data;
}
//operator overloading stuff below
bool provider_node::greater(provider *& compare)
{
return *provider_data > *compare;
}
bool provider_node::greater(int compare)
{
return *provider_data > compare;
}
bool provider_node::equal(int compare)
{
return *provider_data == compare;
}
BST_provider::BST_provider()
{
root = NULL;
}
BST_provider::~BST_provider()
{
if(root)
delete_all(root);
}
void BST_provider::delete_all(provider_node *& root)
{
//traverse to leaves, delete as we return
delete_all(root->go_left());
delete_all(root->go_right());
delete root;
root = NULL;
}
//wrapper for adding provider
void BST_provider::add_new_provider_(provider *& to_add)
{
add_provider(to_add, root);
cout << "\n\t\t[NEW PROVIDER ADDED]\n";
}
//adding a provider, comparing using operator overloading
void BST_provider::add_provider(provider *& to_add, provider_node *& root)
{
//first case, empty tree
if(!root)
{
root = new provider_node(to_add);
return;
}
if(root->greater(to_add))
add_provider(to_add, root->go_left());
else
add_provider(to_add, root->go_right());
return;
}
bool BST_provider::remove_provider_(int ID)
{
cout << "\n\t\t[PROVIDER REMOVED]" << endl;
return remove_provider(ID, root);
}
bool BST_provider::remove_provider(int ID, provider_node *& root)
{
//base case
if(!root)
return false;
bool found = false;
if(root->greater(ID))
found = remove_provider(ID, root->go_left()); //match in left subtree
else if(!root->greater(ID) && !root->equal(ID))
found = remove_provider(ID, root->go_right()); //match in right subtree
//match found
else
{
//match found at a leaf
if(!root->go_left() && !root->go_right())
{
delete root;
root = NULL;
return true;
}
//one right child, no left children
if(!root->go_left() && root->go_right())
{
provider_node * hold = root->go_right();
delete root;
root = hold;
return true;
}
//one left child, no right children
if(root->go_left() && !root->go_right())
{
provider_node * hold = root->go_left();
delete root;
root = hold;
return true;
}
//two children, need to find IOS before deleting
if(root->go_left() && root->go_right())
{
provider_node * hold = root;
provider_node * ios;
//checking first if there IS an IOS
if(root->go_right()->go_left())
{
find_ios(root->go_right(), ios);
root = ios;
root->go_left() = hold->go_left();
root->go_right() = hold->go_right();
}
//no IOS exists
else
{
root = hold->go_right();
root->go_left() = hold->go_left();
}
delete hold;
return true;
}
}
//match not found
return found;
}
//finds a node's IOS
void BST_provider::find_ios(provider_node *& root, provider_node *& ios)
{
if(!root->go_left()->go_left())
{
ios = root->go_left();
root->go_left() = root->go_left()->go_right();
return;
}
find_ios(root->go_left(), ios);
}
//displays by a given ID match
bool BST_provider::display_by_ID(int ID)
{
return display_ID(ID, root);
}
bool BST_provider::display_ID(int ID, provider_node *& root)
{
if(!root)
return false;
//bool found = true;
if(root->equal(ID))
{
root->display();
return true;
}
return display_ID(ID, root->go_left()) + display_ID(ID, root->go_right());
}
/*
Ryan Additions: Search and retrieve
*/
bool BST_provider::search_by_ID(int ID)
{
return search_ID(ID, root);
}
bool BST_provider::search_ID(int ID, provider_node *& root)
{
if(!root)
return false;
bool found = false;
found = display_ID(ID, root->go_left());
if(root->equal(ID))
{
return true;
}
found = display_ID(ID, root->go_right());
return found;
}
provider* BST_provider::retrieve_provider(int ID)
{
return retrieve_provider(ID, root);
}
provider* BST_provider::retrieve_provider(int ID, provider_node *& root)
{
if(!root)
return NULL;
display_ID(ID, root->go_left());
if(root->equal(ID))
{
return root->retrieve_provider_data();
}
display_ID(ID, root->go_right());
return NULL;
}
int BST_provider::count_nodes()
{
if(!root)
return 0;
return count_nodes(root);
}
int BST_provider::count_nodes(provider_node * root)
{
//base case
if(!root)
return 0;
int count = count_nodes(root->go_left()) + count_nodes(root->go_right());
return 1 + count;
}
void BST_provider::display_tree_()
{
display_tree(root);
}
void BST_provider::display_tree(provider_node * root)
{
//base case
if(!root)
return;
//inorder traversal display
display_tree(root->go_left());
root->display();
display_tree(root->go_right());
}
/*
--------------------------
Member tree implementation
--------------------------
*/
member_node::member_node()
{
member_data = NULL;
left = right = NULL;
}
member_node::member_node(member *& copy)
{
left = right = NULL;
member_data = new member(*copy);
}
member_node::~member_node()
{
if(member_data)
delete(member_data);
}
member_node *& member_node::go_left()
{
return left;
}
member_node *& member_node::go_right()
{
return right;
}
void member_node::display()
{
member_data->display(cout);
}
/*
Ryan Addition: Getter for member data
*/
member* member_node::retrieve_member_data()
{
return member_data;
}
//operator overloading stuff
bool member_node::greater(member *& compare)
{
return *member_data > *compare;
}
bool member_node::greater(int compare)
{
return *member_data > compare;
}
bool member_node::equal(int compare)
{
return *member_data == compare;
}
BST_member::BST_member()
{
root = NULL;
}
BST_member::~BST_member()
{
if(root)
delete_all(root);
}
void BST_member::delete_all(member_node *& root)
{
//traverse to leaves, delete as we return
delete_all(root->go_left());
delete_all(root->go_right());
delete root;
root = NULL;
}
void BST_member::add_new_member_(member *& to_add)
{
add_member(to_add, root);
cout << "\n\t\t[NEW MEMBER ADDED]" << endl;
}
void BST_member::add_member(member *& to_add, member_node *& root)
{
if(!root)
{
root = new member_node(to_add);
return;
}
if(root->greater(to_add))
add_member(to_add, root->go_left());
else
add_member(to_add, root->go_right());
return;
}
bool BST_member::remove_member_(int ID)
{
cout << "\n\t\t[MEMBER REMOVED]" << endl;
return remove_member(ID, root);
}
bool BST_member::remove_member(int ID, member_node *& root)
{
if(!root)
return false;
bool found = false;
if(root->greater(ID))
found = remove_member(ID, root->go_left()); //match in left subtree
else if(!root->greater(ID) && !root->equal(ID)) //match in right subtree
found = remove_member(ID, root->go_right());
//match found
else
{
//match found at leaf
if(!root->go_left() && !root->go_right())
{
delete root;
root = NULL;
return true;
}
//one right child, no left children
if(!root->go_left() && root->go_right())
{
member_node * hold = root->go_right();
delete root;
root = hold;
return true;
}
//one left child, no right children
if(root->go_left() && !root->go_right())
{
member_node * hold = root->go_right();
delete root;
root = hold;
return true;
}
if(root->go_left() && root->go_right())
{
member_node * hold = root;
member_node * ios;
if(root->go_right()->go_left())
{
find_ios(root->go_right(), ios);
root = ios;
root->go_left() = hold->go_left();
root->go_right() = hold->go_right();
}
else
{
root = hold->go_right();
root->go_left() = hold->go_left();
}
delete hold;
return true;
}
}
//match not found
return found;
}
//makes things easier with removal
void BST_member::find_ios(member_node *& root, member_node *& ios)
{
if(!root->go_left()->go_left())
{
ios = root->go_left();
root->go_left() = root->go_left()->go_right();
return;
}
find_ios(root->go_left(), ios);
}
bool BST_member::display_by_ID(int ID)
{
return display_ID(ID, root);
}
bool BST_member::display_ID(int ID, member_node *& root)
{
if(!root)
return false;
if(root->equal(ID))
{
root->display();
return true;
}
return display_ID(ID, root->go_left()) + display_ID(ID, root->go_right());
}
/*
Ryan BST Addition: search by ID
*/
bool BST_member::search_by_ID(int ID)
{
return search_ID(ID, root);
}
bool BST_member::search_ID(int ID, member_node *& root)
{
if(!root)
return false;
bool found = false;
found = search_ID(ID, root->go_left());
if(root->equal(ID))
{
return true;
}
found = search_ID(ID, root->go_right());
return found;
}
member* BST_member::retrieve_member(int ID)
{
return retrieve_member(ID, root);
}
member* BST_member::retrieve_member(int ID, member_node *& root)
{
if(!root)
return NULL;
search_ID(ID, root->go_left());
if(root->equal(ID))
{
return root->retrieve_member_data();
}
search_ID(ID, root->go_right());
return NULL;
}
/*
End Ryan Additions
*/
void BST_member::display_tree_()
{
display_tree(root);
}
void BST_member::display_tree(member_node * root)
{
//base case
if(!root)
return;
//inorder traversal display
display_tree(root->go_left());
root->display();
display_tree(root->go_right());
}