how to build a project? #718
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022).
Posted: 2020-04-01 17:24:38
User: smcbot [] (age: 947 days 🙌; posts: 12)
So basically... I need to know how to properly put together a LITI project probably with gradle (I think). I have written most of my game in eclipse by importing the LITI jars but I don't want to do anything that I'll have to change in the end. But I have no clue how to properly package it into a jar (or something else executable). I have no experience whatsoever with any build automation tools I have always compiled my programs into jar files myself. So some help with how you can properly assemble a LITI project. Another thing to consider is that I want to have a file to store permanent information about the player (like current level), and I don't know how that will work.
Any help will be greatly appreciated, thanks.
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