utiLITI: how to avoid adding the same elements after impoting the same map? #651
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022).
Posted: 2019-03-17 14:13:31
User: CalvinMT [] (age: 1451 days 🔥; posts: 114)
Hi!
I was wondering if it was possible to import/update a map in utiLITI without having to re-draw each of the objects along with their tags and properties (e.g.: collision boxes)?
In the past, it didn't bother me because I was only using test maps with extremely simple details. But even then, I found it time consuming placing the same elements at the same place over and over again.
And knowing that I'll add tiles on the go, I have the feeling that I'll have to do this a lot more that I'll be able to mentally handle it.
I know that it is possible to create Objects in Tiled, but they don't seem to be handled once tranfered into utiLITI. Will this kind of feature be available in future versions of utiLITI? Maybe am I missing something?
Or maybe someone has any other idea which would greatly help me...?
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