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event.go
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event.go
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package livedom
import (
"fmt"
"github.com/gowasm/livedom/js"
)
type EventTarget interface {
Value
AddEventListener(typ string, h EventHandler)
// TODO: removeEventListener
// TODO: dispatchEvent
}
type Event interface {
Value
Bubbles() bool
Cancelable() bool
Composed() bool
CurrentTarget() *Element
DefaultPrevented() bool
Target() *Element
Type() string
IsTrusted() bool
Path() NodeList
}
type EventHandler func(Event)
type EventConstructor func(e BaseEvent) Event
func RegisterEventType(typ string, fnc EventConstructor) {
cl := js.Get(typ)
if !cl.Valid() {
panic(fmt.Errorf("class undefined: %q", typ))
}
eventClasses = append(eventClasses, eventClass{
Class: cl, New: fnc,
})
}
func init() {
RegisterEventType("MouseEvent", func(e BaseEvent) Event {
return &MouseEvent{e}
})
}
type eventClass struct {
Class js.Value
New EventConstructor
}
var (
eventClasses []eventClass
)
func convertEvent(v js.Value) Event {
e := BaseEvent{v: v}
// TODO: get class name directly
for _, cl := range eventClasses {
if v.InstanceOf(cl.Class) {
return cl.New(e)
}
}
return &e
}
type BaseEvent struct {
v js.Value
}
func (e *BaseEvent) getBool(name string) bool {
return e.v.Get(name).Bool()
}
func (e *BaseEvent) Bubbles() bool {
return e.getBool("bubbles")
}
func (e *BaseEvent) Cancelable() bool {
return e.getBool("cancelable")
}
func (e *BaseEvent) Composed() bool {
return e.getBool("composed")
}
func (e *BaseEvent) CurrentTarget() *Element {
return AsElement(e.v.Get("currentTarget"))
}
func (e *BaseEvent) DefaultPrevented() bool {
return e.getBool("defaultPrevented")
}
func (e *BaseEvent) IsTrusted() bool {
return e.getBool("isTrusted")
}
func (e *BaseEvent) JSRef() js.Ref {
return e.v.JSRef()
}
func (e *BaseEvent) Type() string {
return e.v.Get("type").String()
}
func (e *BaseEvent) Target() *Element {
return AsElement(e.v.Get("target"))
}
func (e *BaseEvent) Path() NodeList {
return AsNodeList(e.v.Get("path"))
}
type MouseEventHandler func(*MouseEvent)
type MouseEvent struct {
BaseEvent
}
func (e *MouseEvent) getPos(nameX, nameY string) Point {
x := e.v.Get(nameX).Int()
y := e.v.Get(nameY).Int()
return Point{X: x, Y: y}
}
func (e *MouseEvent) getPosPref(pref string) Point {
return e.getPos(pref+"X", pref+"Y")
}
const (
MouseLeft = MouseButton(0)
)
type MouseButton int
func (e *MouseEvent) Button() MouseButton {
return MouseButton(e.v.Get("button").Int())
}
func (e *MouseEvent) ClientPos() Point {
return e.getPosPref("client")
}
func (e *MouseEvent) OffsetPos() Point {
return e.getPosPref("offset")
}
func (e *MouseEvent) PagePos() Point {
return e.getPosPref("page")
}
func (e *MouseEvent) ScreenPos() Point {
return e.getPosPref("screen")
}
func (e *MouseEvent) AltKey() bool {
return e.v.Get("altKey").Bool()
}
func (e *MouseEvent) CtrlKey() bool {
return e.v.Get("ctrlKey").Bool()
}
func (e *MouseEvent) ShiftKey() bool {
return e.v.Get("shiftKey").Bool()
}
func (e *MouseEvent) MetaKey() bool {
return e.v.Get("metaKey").Bool()
}